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Dedicated Server Fractionising
Having this will make The Good Killers Fight Among Good Survivors who are both Friendly and Respectful among others .
Street Fighter has this system after it gained access to Dedicated Servers .
@not_Queen
Comments
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Crackgear said:Once Dedicated Servers Come out I hope BHVR Decides to add a feature system where Survivors who DC alot and Constantly Be Toxic , Have to play against a Toxic Killer Themselves .
Having this will make The Good Killers Fight Among Good Survivors who are both Friendly and Respectful among others .
Street Fighter has this system after it gained access to Dedicated Servers .
@not_Queen
Furthermore, some people may exploit that matter as a means to avoid someone; and down rank them, penalizing them. The likelihood of this working in the environment that the game is suited for, this system wouldn’t work. If you don’t like the toxicity, ignore it. People spamming you in your console messages? Block them, or don’t feed into them. Don’t bother with the endgame chat- it’s optional! Not necessarily needed to be attended to at the end of the game.1 -
Watery said:Crackgear said:Once Dedicated Servers Come out I hope BHVR Decides to add a feature system where Survivors who DC alot and Constantly Be Toxic , Have to play against a Toxic Killer Themselves .
Having this will make The Good Killers Fight Among Good Survivors who are both Friendly and Respectful among others .
Street Fighter has this system after it gained access to Dedicated Servers .
@not_Queen
Furthermore, some people may exploit that matter as a means to avoid someone; and down rank them, penalizing them. The likelihood of this working in the environment that the game is suited for, this system wouldn’t work. If you don’t like the toxicity, ignore it. People spamming you in your console messages? Block them, or don’t feed into them. Don’t bother with the endgame chat- it’s optional! Not necessarily needed to be attended to at the end of the game.0 -
@Watery said:
Crackgear said:Once Dedicated Servers Come out I hope BHVR Decides to add a feature system where Survivors who DC alot and Constantly Be Toxic , Have to play against a Toxic Killer Themselves .
Having this will make The Good Killers Fight Among Good Survivors who are both Friendly and Respectful among others .
Street Fighter has this system after it gained access to Dedicated Servers .
First and foremost, consider this: constantly disconnecting can result in PERMANENT bans. The toxicity is unfortunately inescapable, as it is with most multiplayer games. The long wait times for matches would also factor into yet another reason this wouldn’t fit the game far too well.
Furthermore, some people may exploit that matter as a means to avoid someone; and down rank them, penalizing them. The likelihood of this working in the environment that the game is suited for, this system wouldn’t work. If you don’t like the toxicity, ignore it. People spamming you in your console messages? Block them, or don’t feed into them. Don’t bother with the endgame chat- it’s optional! Not necessarily needed to be attended to at the end of the game.
You're actually braindead. Your argument is that someone somewhere might "exploit" the system, which is total bullshit by the way, yet you're okay with the current situation. Right now you can lag switch via bottlenecking your connection, you can use MLGA, you can rip out your ethernet cable to save items and all of that without getting banned. Yet you're saying that those good changes could potentially get exploited. Jesus Christ you're dumb.
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nomorevideos said:
@Watery said:
Crackgear said:Once Dedicated Servers Come out I hope BHVR Decides to add a feature system where Survivors who DC alot and Constantly Be Toxic , Have to play against a Toxic Killer Themselves .
Having this will make The Good Killers Fight Among Good Survivors who are both Friendly and Respectful among others .
Street Fighter has this system after it gained access to Dedicated Servers .
First and foremost, consider this: constantly disconnecting can result in PERMANENT bans. The toxicity is unfortunately inescapable, as it is with most multiplayer games. The long wait times for matches would also factor into yet another reason this wouldn’t fit the game far too well.
Furthermore, some people may exploit that matter as a means to avoid someone; and down rank them, penalizing them. The likelihood of this working in the environment that the game is suited for, this system wouldn’t work. If you don’t like the toxicity, ignore it. People spamming you in your console messages? Block them, or don’t feed into them. Don’t bother with the endgame chat- it’s optional! Not necessarily needed to be attended to at the end of the game.
You're actually braindead. Your argument is that someone somewhere might "exploit" the system, which is total bullshit by the way, yet you're okay with the current situation. Right now you can lag switch via bottlenecking your connection, you can use MLGA, you can rip out your ethernet cable to save items and all of that without getting banned. Yet you're saying that those good changes could potentially get exploited. Jesus Christ you're dumb.
Back then , people just started wars for small things or ignored it.0 -
Crackgear said:nomorevideos said:
@Watery said:
Crackgear said:Once Dedicated Servers Come out I hope BHVR Decides to add a feature system where Survivors who DC alot and Constantly Be Toxic , Have to play against a Toxic Killer Themselves .
Having this will make The Good Killers Fight Among Good Survivors who are both Friendly and Respectful among others .
Street Fighter has this system after it gained access to Dedicated Servers .
First and foremost, consider this: constantly disconnecting can result in PERMANENT bans. The toxicity is unfortunately inescapable, as it is with most multiplayer games. The long wait times for matches would also factor into yet another reason this wouldn’t fit the game far too well.
Furthermore, some people may exploit that matter as a means to avoid someone; and down rank them, penalizing them. The likelihood of this working in the environment that the game is suited for, this system wouldn’t work. If you don’t like the toxicity, ignore it. People spamming you in your console messages? Block them, or don’t feed into them. Don’t bother with the endgame chat- it’s optional! Not necessarily needed to be attended to at the end of the game.
You're actually braindead. Your argument is that someone somewhere might "exploit" the system, which is total bullshit by the way, yet you're okay with the current situation. Right now you can lag switch via bottlenecking your connection, you can use MLGA, you can rip out your ethernet cable to save items and all of that without getting banned. Yet you're saying that those good changes could potentially get exploited. Jesus Christ you're dumb.
Back then , people just started wars for small things or ignored it.
Plus, do remember, this is all hypothetical. We don’t really know what’s going to happen; so right now, it’s smoke and mirrors really.1 -
Watery said:Crackgear said:nomorevideos said:
@Watery said:
Crackgear said:Once Dedicated Servers Come out I hope BHVR Decides to add a feature system where Survivors who DC alot and Constantly Be Toxic , Have to play against a Toxic Killer Themselves .
Having this will make The Good Killers Fight Among Good Survivors who are both Friendly and Respectful among others .
Street Fighter has this system after it gained access to Dedicated Servers .
First and foremost, consider this: constantly disconnecting can result in PERMANENT bans. The toxicity is unfortunately inescapable, as it is with most multiplayer games. The long wait times for matches would also factor into yet another reason this wouldn’t fit the game far too well.
Furthermore, some people may exploit that matter as a means to avoid someone; and down rank them, penalizing them. The likelihood of this working in the environment that the game is suited for, this system wouldn’t work. If you don’t like the toxicity, ignore it. People spamming you in your console messages? Block them, or don’t feed into them. Don’t bother with the endgame chat- it’s optional! Not necessarily needed to be attended to at the end of the game.
You're actually braindead. Your argument is that someone somewhere might "exploit" the system, which is total bullshit by the way, yet you're okay with the current situation. Right now you can lag switch via bottlenecking your connection, you can use MLGA, you can rip out your ethernet cable to save items and all of that without getting banned. Yet you're saying that those good changes could potentially get exploited. Jesus Christ you're dumb.
Back then , people just started wars for small things or ignored it.
Plus, do remember, this is all hypothetical. We don’t really know what’s going to happen; so right now, it’s smoke and mirrors really.0