The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

2V8 mode Terror Radii

I really think 2v8 mode should give each killer their own specific terror radius. Not a busy or percussive one either, because currently it's extremely difficult to discern when a Killer breaks off and another rushes in.
My proposition is this: Give each "Class" of Killer a Unique Terror Radius that is mostly just an ambient sound.

Fearmonger = A Deep Crackling Sound or something.
Shadow = A Low pitched ringing with bells.
Brute = A Heavy Thrum with Thuds.
Enforcer = A Sort of High Pitch steam sound.

These are just 'Examples" but I think it'd be better of the Terror Radius' just had a more "identifiable" nature that doesnt fade in and out weirdly.