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No escape

Ive been wondering this for a while. If a killer gets near the exit gate and "the entity" blocks the exit why does it only affect the killer. Survivors have 2 gates to escape from making the killer and a distinct disadvantage. Also if a survivor ends up opening the gate that results in a safe area for survivors. I believe if the killer enters the area where the gate gets blocked for them there should be a time limit where that gate is closed off once per match.
Heres what I believe would be fine.* If a killer gets with the area of a gate once per match it should be sealed for 10 seconds. This is to prevent a group of survivors from being slugged until death because the killer stays in the area.* 
I believe the ultimate outcome of this would be games ending quicker rather than survivors standing at the gate and wasting killers time. The downside though is that killers would be able to tunnel / camp to prevent an escape, therefor securing a kill so maybe some stipulation should be in effect. 

Comments

  • Vietfox
    Vietfox Member Posts: 3,823
    @bobm40 said:
    Ive been wondering this for a while. If a killer gets near the exit gate and "the entity" blocks the exit why does it only affect the killer.
    If exit gates are open it means killer ######### up, meaning killer doesn't deserve ez kills at that point.
  • scorpio
    scorpio Member Posts: 357

    @Vietfox said:
    @bobm40 said:

    Ive been wondering this for a while. If a killer gets near the exit gate and "the entity" blocks the exit why does it only affect the killer.

    If exit gates are open it means killer [BAD WORD] up, meaning killer doesn't deserve ez kills at that point.

    Anytime survivors escape, somehow that means the killer ######### up? How exactly? With the way the game currently is, doing well as killer relies almost entirely on survivors messing up and then jumping on those mistakes and taking advantage when they happen. I don't understand people who try to say gens being done/gate being opened/people escaping = killer is terrible rather than that the survivors were optimal and didn't make mistakes.

  • Vietfox
    Vietfox Member Posts: 3,823
    @scorpio said:

    @Vietfox said:
    @bobm40 said:

    Ive been wondering this for a while. If a killer gets near the exit gate and "the entity" blocks the exit why does it only affect the killer.

    If exit gates are open it means killer [BAD WORD] up, meaning killer doesn't deserve ez kills at that point.

    Anytime survivors escape, somehow that means the killer [BAD WORD] up?.

    Yup, after 5 gens done you are still asking for more chances. Get over it.
  • scorpio
    scorpio Member Posts: 357
    edited January 2019

    @Vietfox said:
    @scorpio said:

    @Vietfox said:

    @bobm40 said:

    Ive been wondering this for a while. If a killer gets near the exit gate and "the entity" blocks the exit why does it only affect the killer.
    

    If exit gates are open it means killer [BAD WORD] up, meaning killer doesn't deserve ez kills at that point.

    Anytime survivors escape, somehow that means the killer [BAD WORD] up?.

    Yup, after 5 gens done you are still asking for more chances. Get over it.

    I didn't even post this, I don't care about the content of the post. I just think it's stupid to say "killer ######### up" or "killer is bad" because the gens got done. Gens can be done in under 5 minutes. It's really hard to find, hit, down, and hook 4 survivors 3 times each in under 5 minutes. The game is unbalanced. Accept and admit it, don't trash talk killers.

  • Vietfox
    Vietfox Member Posts: 3,823
    scorpio said:

    @Vietfox said:
    @scorpio said:

    @Vietfox said:

    @bobm40 said:

    Ive been wondering this for a while. If a killer gets near the exit gate and "the entity" blocks the exit why does it only affect the killer.
    

    If exit gates are open it means killer [BAD WORD] up, meaning killer doesn't deserve ez kills at that point.

    Anytime survivors escape, somehow that means the killer [BAD WORD] up?.

    Yup, after 5 gens done you are still asking for more chances. Get over it.

    I didn't even post this, I don't care about the content of the post. I just think it's stupid to say "killer [BAD WORD] up" or "killer is bad" because the gens got done. Gens can be done in under 5 minutes. It's really hard to find, hit, down, and hook 4 survivors 3 times each in under 5 minutes. The game is unbalanced. Accept and admit it, don't trash talk killers.

    Gens can be done within 5 minutes if killer sucks (and/or has a really unlucky day, and that doesn't happen often).
    Can we please accept defeat?
  • Lagoni
    Lagoni Member Posts: 180

    @bobm40 said:
    Ive been wondering this for a while. If a killer gets near the exit gate and "the entity" blocks the exit why does it only affect the killer. Survivors have 2 gates to escape from making the killer and a distinct disadvantage. Also if a survivor ends up opening the gate that results in a safe area for survivors. I believe if the killer enters the area where the gate gets blocked for them there should be a time limit where that gate is closed off once per match.
    Heres what I believe would be fine.* If a killer gets with the area of a gate once per match it should be sealed for 10 seconds. This is to prevent a group of survivors from being slugged until death because the killer stays in the area.* 
    I believe the ultimate outcome of this would be games ending quicker rather than survivors standing at the gate and wasting killers time. The downside though is that killers would be able to tunnel / camp to prevent an escape, therefor securing a kill so maybe some stipulation should be in effect. 

    You should use "Blood Warden" It closes the exit for survivors if you manage to get an unhook after they have opened the gate.
    Also, when i play survivor, i often stay at the gate to make sure i don't leave right before someone is caught, or just to give the killer a final hit for points (both the hit for him, and the chase escape for me).

  • FangGreyfur
    FangGreyfur Member Posts: 25

    Sooo you want to be able to prevent survivors from escaping when they pretty much won the match? How is that fair?

  • bobm40
    bobm40 Member Posts: 3
    Survivors have an advantage as is, as a survivor main I not only believe but know this. Killers dont stand a chance against survivors who know how to play and do it well. So giving a killer a chance to prevent BMing from toxic survivors isnt a terrible idea at all. Finish the gate and leave no reason to waste peoples time.

    As for the Blood Warden statement it is virtually the same but not heres why. Blood Warden while being a decent perk still requires two things, a gate to be open and a survivor hooked in that order. You as the killer cannot control when a gate is open so its up to chance.

    This change to I would like to see would not result in many survivors dying but would result in games ending faster. Those who say "you want killers to have an additional chance you / theyre bad" quite simply are ignorant by putting no argument behind it. This adjustment to the game would only affect bad survivors as if this situation does occur and you manage to down 1 out of 4 mic scurrying about, it still wouldnt guarantee a kill as the gate would open again by the time you can pick up a survivor, get body blocked, smack all 3 drop the survivor and all escape. So no not saying give the killer a second chance just end the game faster or reward the killer by creating a situation where survivors dont hold the game hostage.