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Discussion/question about map lockers and killers perks at the end queue.
Don't know whether someone has asked about this already but I assume not cause it hasn't been changed/fixed.
So the 1st issue that I recently been stumbling a lot in game and it's been quite frustrating is the lockers who are put near the windows. No idea how many times I wanted to vault the window and I ended up jumping into the locker and dying cause of that, that is soooo annoying and quite stupid honestly. Makes no actual sense to put a locker near a window vault, at least I cant figure out a reason for that. And the next thing is there are a lot of cheaters lately and I'm really confused to why is when you die 1st for example at the end queue you can't see killers perks. What is the reasoning for that ? Makes no sense to me why shouldn't I be able to see the goddamn perks, why am I forced to finish the whole game just to be sure he has certain perks and he's not actually cheating ?
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For the latter; it's because survivors playing together would be able to tell their surviving team mates what perks the killer is running.
For example you die at 4 gens, you see the killer has NOED, you tell your friend who's still in the game to cleanse all the totems.
You don't even need to be in a premade group, you could message other players via steam/xbox/psn.
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Okay yes, that makes sense I know.. still frustrates me ngl
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they could also add a feature of match history as far as I know there's no option like that, it would be handy but I guess it's too hard to handle and would bring a lot of bugs. Judging how the game runs after certain patches
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