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List of Issues with Search (and one Chase) for Houndmaster
ISSUES:
1 - Many times Snug, when sent on a chase, will sometimes get stuck on something even if that line was shown to work. This includes pillars, edge of a haybale, stuff like that.
2 - Commonly after completing a Search, Snug will get stuck and not listen to the command.
3 - Sometimes Snug will fail to Search and get stuck (mainly when through walls with a multifloor map)
4 - Rarely Snug will launch in the wrong direction after search
5 - Sometimes (not well tested) after vaulting and falling from a great height, Snug will fail to chase
PLATFORM: Steam
2 - As seen in the video below, immediately after Search Snug will simply… do nothing. Cool down still occurs. Not only that, but the choice to vault there seems like a separate issue (while not a bug still annoying for quick decision making)
3 - Snug gets stuck when trying to search, possibly due to the different floors of the map.
4 - What happened was I sent Snug to search, after snug TRIED walk back to me he got launched in the wrong direction.
5 - Self explanatory — vault from a high place and do chase soon after.
A lot of these issues (primarily relating to chase) could be fixed if Snug was walking along side Houndmaster, sticking to her right side like police or other trained hunting dogs, rather than following her loosely in addition to teleporting after at least 3 seconds to standardize the cool down.
PLAYER LOGS:
Wish there was instructions for where to get this, overall the preset instructions is a good change to equalize bug reports