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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Houndmaster has several issues...

AhoyWolf
AhoyWolf Member Posts: 4,645
edited November 2024 in Feedback and Suggestions

And I will simply list them here with some possible fixes!

Cooldown

  • Inconsistent cooldown due to Snug's travel time
  • Cooldown bug where you need to backstep to Snug for it to start
  • POSSIBLE FIX: Remove cooldowns, Snug's travel time is enough (if you need you can make him slightly slower while going back to you to compensate)

Redirect

  • Redirects are really hard to execute due to Snug's innability to correct his positioning
  • You need to send Snug as fast as you posses him otherwise Survivors get behind cover and you just cannot hit them
  • POSSIBLE FIX: Allow Snug to move slightly during redirect, similar to Wesker's walking in-between dashes

COMMANDS

  • Commands feel clunky due to the fact that you cannot quickly tell which one you have selected, switching between them is annoying and wastes time
  • POSSIBLE FIX: Hold M2 to charge a command, while charged either press M1 to Chase or press CTRL to tag an objective and Search. (this means removing the Nurse-like selector)

There are way more things that need changing, but I think these are the most obvious ones, thank you for reading and please make her as good as she can be. <3

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