We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Invocations are a new reason to buff No Mither, Let me explain.

Emeal
Emeal Member Posts: 5,291

In the past it has been often suggested that No Mither players should not start the Trial injured, while this might be useful for the use of special builds such as Resilience Builds, its an easy tell to team-mates that this is gonna be an annoying and it gives the Killer an easy tunnel target.

bHVR's stance seems to be that No Mither is a "challenge perk" that is sorta supposed to be a "im challenging myself" and while I dont outright have a problem with that attitude. I think the change could support more synergy with the new Perk types we have.

So basically this idea is IF we could use No Mither, without telling the Killer first, and then do an invocation to gain broken and then gain the benefits of No Mither. Instant Synergy.

I think this is just a treasure trove of Synergy waiting to happen, because you would be able to hide this from the Killer and have a MUCH greater chance of being left slugged if the only suspect of being broken, meaning more perk value. This could be fun.

Comments