Kill Switch update: We have temporarily disabled The Legion due to an issue that allows for infinite power spam. The Legion will be re-enabled once this issue is fixed.
http://dbd.game/killswitch
http://dbd.game/killswitch
Houndmaster Feedback
aarongai
Member Posts: 163
- Cancelling a command shouldn't slow the Houndmaster
- The cooldown of search / chase isn't consistent because it only begins after the dog returns to you. This is a problem because the dog can take a long time to return or even get stuck in some scenarios, making the Houndmaster powerless
- Search should snap more easily to generators / totems / exit gates. It should also be allowed to snap to hooked survivors. Those are the cases I primarily find myself using it for
- Sometimes ordering the dog to Chase / Search just doesn't work. You command the dog and it either takes longer than usual to act, or it barks but nothing happens at all
- Search should be more threatening. Maybe have Houndsense survivors leave trails behind them that the Houndmaster can follow for a speed boost
- If I'm facing a wall within a few meters and trying to aim Search at a generator / totem, the skill won't lock onto the objective like I want it to
- Sometimes the dog doesn't grab / injure survivors when vaulting windows
Post edited by aarongai on
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