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http://dbd.game/killswitch
Balanced landing not reducing the volume of grunts and preventing vaulting
SUMMARY OF THE ISSUE: Balanced landing is buggy in more aspects than one
PLATFORM: Steam
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: -fall from a great height while using balanced landing
-scream from falling down is gone, but the sound of landing is still there
-during the speed boost, trying to throw down a pallet or vaulting a pallet/window, makes the character stutter and stops the action
VIDEO:
PLAYER LOGS:
- Player logs are required from PC players only.
Comments
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Also sometimes your stagger from jump is default one. I was repelling crows from Artist, jumped from staircase at Nostromo Wreckage, got a massive slowdown, but speedboost from Balance Landing was still there
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I run balanced landing on every character and can confirm all of the above.
There is stagger, speed boost is shortened, grunt is heard when landing from both perspectives, inability to vault / throw a pallet and causes a stutter + resets the animation making you medium vault.
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There is also a bit more stagger than there should be when you land. Basically, the speed boost takes longer to activate on landing along with the grunt sound that shouldn't be there. Seems like the perk was shadow nerfed for no reason, or hopefully all these issues are that it's just bugged out right now. Hoping it gets fixed soon.
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This is still a problem by the way in the middle of MARCH. Grunt sound on landing, and slight delay before you speed up with the boost you're supposed to get. Many times, killers outright get hits for free because I expect this perk to work, and it just does NOT.
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