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Killer Offerings Should *NOT* Benefit Survivors
Both the Mistle Toes and Screech Cobbler "create 1 more chest" according to their description on both Killers and Survivors.
If the Killer offers these it should either reduce 1 chest or at least have no effect on chests at all.
It doesn't make sense for a Killer who is willing to double the bloodpoints of their opponents to also give them an item that can be used to help the opposing team win the match.
Comments
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Chests are pretty much useless though. So why even bothering about chests as killer? A survivor searching a chest is one survivor less doing something useful.
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In fact, it helps the killer a lot when a survivor is opening a chest because this means they are not on generators.
The biggest issue with this offering or rather with the addition chest is that a chest has a higher priority than killer items, which means Sadako's TVs, Xenomorph's Controlstations, and Plague's Fountains will have a really bad spawn due to more chests. But this is not an issue of the offering - it is an issue of how the RNG works in dbd.
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Reminder there are perks that are useful for Killer involving chests, too. Human Greed for example. Dominance. Perks that give info based on items in chests like Weave Attunement.
You WANT Survivors to do other things besides gens. Adding one more chest means they have a chance to do something that isn't a gen, giving you 8 precious seconds of them NOT doing gens and possibly proccing something you brought.
I do think more chests should have a chance to be empty or spawn something less useful, though. I also like the idea of more booby trapped chests like with Vecna's mimics.
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