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Nurse and Blight
You've weakened the distortion, but you've left these two in the game. Thank you very much! Add more aura reading perks to them, because I'm sure it's a lot of fun playing for them, but it's not a game or fun against them. Either return the distortion, or finally make them ordinary killers 4,6. why so many aura reading perks? Why wasn't the weave loosened? Who asks you to add aura reading to any perk? Are they missing? Moreover, I would like to talk about the twitchers who use these killers to ruin the event for everyone, the most toxic players are the twitch platform. protect them by anonymizing them and hiding their prestige. and let them ruin the event for everyone, because someone came up with the idea to combine the event with a regular archive. Thx.
Comments
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I dont see why Nurse and Blight does not have a 40m TR, given how with the right addons you basically have seconds before you are downed and with the right skills. Their current TR seems meaningless, yet somehow Wesker of all Killers have 40.
Logic is if Wesker has a 40m TR because he can swiftly move to your location, then Blight and Nurse OUGHT to have it too.
Most Killers have global sounds too, Blight don't and Nurse's global sound is during her Blink.6 -
only 1 killer out of 36 is able to ignore pallets and fly through walls. Add Gideon or Midwich to the mix and the game punishes you for choosing to play the role of a survivor. And only 1 killer can use ability 5-7 at breakneck speed. Wesker only 2 times.
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it might buff these two killer imo because they could potentially use clown anti-heal perk +distressing. i'd say if they want reduce power-level of nurse and blight. i would decrease nurse's blink speed from 400% to 325% and increase blight rush cooldown from 10 →17.5 seconds.
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You are absolutely right. But I doubt these changes will come through as It would feel like they are destroying the Killers, even though the people who do it could probably still do it with changes. Killer Mains like me, are often not open to nerfs like that.
Post edited by Emeal on0 -
dead hard was a bad design and was changed. What's stopping you from fixing bad design in these cases? then tell me honestly that your game is an eSports game, make mmr, reputation, rating open, and I’ll just leave it. because the game is getting worse and worse.
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I don't think Blight needs any changes atm.
I would give Nurse blidness while charging the blink. That's about it.
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I fully agree with the aura reading stuff. Should have never been added to the game. It’s odd. They have stealth killers, but survivors can’t play stealth anymkre . Let’s add 194758298582992 aura reading for killers and ruin it.
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Nurse and Blight are very hard to nerf, but not because of their strength per-say. It's complicated to nerf them because of the identity DBD wants to show; a game that is not purely pay-to-win.
As of now, it's debatable and the monetization system could honestly be way worse. The two strongest Killers are free (one of them starting) and (most) of the meta perks are not licensed, some of them are even starting perks.
Removing hug-tech was already a serious blow to Blight's skill floor (his potential remains mostly unchanged in the right hands), almost doubling his cooldown would be a bit much. The only thing that Blight could use would be to make breaking pallets with Lethal Rush a bit longer. He's already very fast and being a pallet shredder on top is a bit much in my opinion.
Nurse honestly should just have Blindness when charging Blink. The op was right in the fact that Distortion was killed off and it was one of the only semi-viable defense against a Nurse (although the wording could have been smoother).
Post edited by Skillfulstone on1 -
Give Nurse speed 4.2 and remove the ability to blink through walls at least on the PTB. She will become a fairer killer. Blight has slightly different problems. He is good with his 4.6 speed as an M1 killer, and with his M2 ability as a mobile killer. Give him speed like Rin 4.4 and he will be just as fair.
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I'd just run stake out all the time because all I ever get is blight. lmao
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There isn't a good excuse for Blight and Nurse to still be as powerful as they are currently. S tier killers are a plague that needs to be wiped out. These are the only two killers I feel need major nerfs. Yet Behavior is terrified to make meaningful changes to either of these killers for whatever reason. You load in against a semi competent player on one of these two and it's just an instant loss. Complete waste of time that leaves you wondering why you even have the game installed. I really don't have a problem with the strength of most killers but these two are just completely unbearable to play against. With Blight his kill rate actually seems to have gone UP after his hug tech removal. Something that sensationalist killer mains claimed would be the end of him as a viable killer.
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I won't be against these killers if they return distortion, mft and dead hard to their original intent. Well, and the healing totem.
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Nurse needs to be reworked. Blight needs nerf tweaks. We do NOT need nerfs to aura perks or to bring back old distortion.
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I'm personally against reworking nurse, because I like the game changing design of hers, but she definitively needs some tweaks lately. Adjusting her blink time for example. I think midcharged blinks should be slower. Currently they feel way too close to deadly short blinks. Also because her blink attack is considered a special atack, maybe shorten her lunge range. So Nurse players need to be way more accurate with their blinks e.g.
Giving survivors a sound queue for the exact blink target poit, no aura-reading during a charge or adding a short additional time window at the end of a blink to stun her, if she blinks to a pallet, might be also worth to look at.
Blight on the other hand I haven't played actually often enough with or against to know what kind of tweaks might be interesting. But I agree, that these two feel to intimitating lately.0