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Making Calm spirit and scream perks more relevant

Masterninja
Masterninja Member Posts: 427
edited December 2024 in Feedback and Suggestions

Calm spirit (new version): you don't scream nor scare crows. While inside the terror radius, gain +25% cleansing, blessing, unlocking, opening exit gates and unhooking speed.

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Spies from the shadows: range from 36m to 46m and cooldown from 5s to 3s.

Blood echo (new version): when hooking a survivor, all healthy survivors scream and suffer exhaustion for 40s while injured ones suffer laceration and haemorrhage until they heal. (60s cooldown)

Deathbound: activation range from 32m to 24m, now affected survivors also suffers the blindness effect.

Face the darkness (new version): normal hex totem at the start of the match. When injuring a survivor, all other survivors within 36m from you scream. When downing someone all survivors on the map scream revealing their location.

Thwack! (new version): kicking gens, pallets and breakable walls will make all survivors within 24m of you scream (no aura), 40s cooldown.