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Confused what this means.
Didnt they make this a actual feature? It was a joke so I'll take a Buff but eitherway
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I think it means if they're close to each other rather than removing the mechanic entirely, so if it's within striking distance of a survivor when it's approaching a window, the guards will now prioritize hitting the survivor rather than reaching the window first.
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lol
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So one of our only counter plays against Knight's guards was a bug, not a feature? If you're going to fix this, at least fix his banners so they actually work consistently when you run through them.
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I mean what do you call the slow they have going through windows?
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Glad they stopped calling it a feature.
Edit: Ok, nvm, they still do. :(
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that is completely correct.
The "window fake" feature is still there.
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Thank you for clarifying Mandy. The wording in the patch notes makes it sound like it was removed entirely and they'd instead just keep pathing toward the Survivor.
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Yeah I saw Alby doing this, inside a T&L, touching off both windows back and forth and him and the guard were literally running past each other (elbows touching!), with the guard ignoring him.
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I'm guessing this is what was changed, so in that scenario when he turns to run past the guard he would now cop a hit instead
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