Feedback and Suggestions

Feedback and Suggestions

Suggestions : QoL improvements for survivors (mostly solo Q)

The followings don't include map or killer balance.

Coordination :

  • Make the survivor aura (not the killer one) from Kindred a basekit feature.
  • Show the survivors loadouts icons in the "Escape" menu in game.
  • For the anti-camp mechanic, show the filling bar to all survivors.
  • Add HUD for all survivors when Deliverance, Reassurance, Wicked, unbreakable, power struggle, decisive strike are active and when Camaraderie can be activated, with a timer icon.
  • Nerf Knockout : add a timer for the hiding aura for other survivors around the survivor in the dying state (30 secs).

Anti-griefing :

  • Remove the 4% unhook mechanic basekit to tone down impulsive griefing/rage quit scenarios, allow unhook with luck associated perks/offerings with a certain luck treshold (10%+ luck or so to avoid free self kill with brown luck offering only or other).
  • Add a self kill prompt on hook when there are 2 survivors alive only (for the hatch game).
  • Add a self kill prompt when no recovery perks (unbreakable/exponential) are usable anymore and there are no standing survivors (dying state/hook/killer grasp) left for more than 60 seconds.
  • Survivors with flying crows above their head lose collision. This effect lingers for 2 seconds after they started moving away.

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