How to remake the DnD Chaos Shuffle
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gyajoy
Member Posts: 66
Since it's a modifier and isn't meant to change the core mechanics:
- Everyone starts without perks:
- for each hook state or generator repaired, a trapdoor on the map would trigger. At this point I would basically repurpose the Void Realm to a Dnd room, the players can then interact with the table to roll the dice and unlock a perk.
- repurpose Vecna's chest to roll the dice and get a perk each time a generator is repaired or for each hookstate.
- Everyone starts with tier one perks
- (my favorite) doing objectives gets you dnd coins you can spend (a shop location on the map?) to tier up the perks. If you choose to save the currency, you get extra bloodpoints when the match is over.
Maybe we could get one of the three at random, like the anniversary masquerade, but only one per match. Idk…
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