We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list

Ranking System suggestion

Instead of having numerical values indicative of rank, there are instead emblems that determine "rank" instead. This style is similar to League of Legends with Iridescent being the highest rank. Example, Bronze, Silver, Gold, and Iridescent.

This way it also gives a sense of players general skill with sections instead of numbers.

The current emblem system for the end screen would have to be tweaked a bit to match the new emblem ranking system.

Ranking up to the higher emblem status involves a certain win/loss ratio. "Win" being categorized as a win condition on the end result screen.

Winning more than losing for every X amount of games will further your emblem status.

Also, punishments for Dc'ing will then be timed bans. 

And "Deranking" will be more difficult because of the supposed ratio and the player not knowing how many matches to throw.