Accessibility suggestion: what if there was an option to make the "gen completed" sound different?
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This thread was initially meant for "feedback and suggestions", but I know people comment far more in General Discussions, so I'm putting this here in case anyone else with opinions on this matter want to comment about it and tell their personal experiences on it.
TL;DR: I believe the gen-popping sound is bad for autistic players. It doesn't make the game unplayable, but it impacts the experience negatively. An option to change it could be implemented on the accessibility menu.
One thing that aways bothered me in this game is the sound everyone hears when a generator is completed. I used to think I only felt triggered when I heard it because I got conditioned to be stressed by it back when the game was far more stressful for killers, but as the time passed it has become more and more obvious to me that it's not just that, it's the sound itself.
Let me explain. Since I was a kid, I was always sensitive to many loud noises. This MAY be due to autism, I MIGHT be on the spectrum, multiple professionals have already said they think I am… but I also heard one say he thinks I'm not, so even though I relate to most signs and characteristics of autism, I don't want to say I have it until I get a proper diagnosis. Either way, I have autistic friends who share this same signs and one of them has an even worse time with loud noises than I do, so I can imagine this same issue I face in the game affecting a lot of people on the spectrum.
When you play killer, this game is full of loud noises. To me, most of them are fine unless I get bombed with a lot, like multiple gens exploding, survivors vaulting and totems being blessed in a very short timespan when I'm trying to focus on the sounds around me, so I have no problem playing with headphones (specially considering how important sound is in this game). But the sound that plays when a gen gets completed, AKA the gen pop, is far more overwhelming than others. It's an awful, loud, quick, high-pitched noise that feels as bad as if someone suddenly ringed a bell right beside my ear. It doesn't help that, when I'm playing killer, it often surprises me and comes right in the moment I'm running against time. But make no mistake, even when I'm relaxed, having an easy or at least chill game, already expecting the next gen pop to come at any second, it's STILL painfully triggering. Hell, even when I'm playing SURVIVOR the sound still bothers me, and I can literally see when it's going to happen through the survivor HUD, it just makes no difference. That's how bad that sound is.
I think this sound effect contributes to making the game more stressful, specially for autistic people. It would be good it was changed, or at least we got an option to change it on the accessibility menu. Does anyone else feel the same about it? Any opinions?
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But, there's a lot of loud noises in DBD. From gen popping, killer's power, terror radius, boon totems, hex totem breaks, exposed notification, and the list goes on.
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