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Does Surge and Eruption stack progression loss on gens?

If I used these perks together would generators within the Surge limit of 32 meters lose 18%? 10% from Eruption and 8% from Surge?

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Best Answer

  • XtremeDBD
    XtremeDBD Member Posts: 449
    Answer ✓

    Yes, from personal experience in a custom with a friend, this works

Answers

  • Skillfulstone
    Skillfulstone Member Posts: 1,124

    Yes it does;

    However do keep in mind that doing this results in the gen losing 3 "kicks" out of 8 in one go (first kick to apply Eruption, the other two when the gen is hit by Eruption + Surge since it counts as 2 separate events). Depending on the map this can cause gens to be low on regression events rather quickly (a decent SWF that manage a couple saves or a bad hook spawn causing a wiggle out can make this even worse).

    I wouldn't recommend stacking Eruption with Surge due to this (in fact Eruption is arguably not worth using at all since it's latest nerf, let alone after the "anti-3-gen" system was implemented, the slowdown it offers is simply not enough compared to how quickly it goes through your limited regression events, the aura-reading being almost completely useless since outside of slugging with a high-mobility Killer there will almost never be a way to both hook the Survivor and capitalize on the info) since they can unintentionally chew through your regression events quickly and some teams will weaponize this against you if they realize it.

    The perk "Undone" (a perk already DOA even without the system) also uses 2 regression events IF tokens are consumed when kicking (tested this with a friend in customs and got a sad laugh out of it when the gen blocked after 4 kicks).