General Discussions

General Discussions

Solo Q survivors, are you having fun?

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Comments

  • Member Posts: 179

    The whole game is based around advantage I;E perks, certain killers and having the RNG on your side

  • Member Posts: 827

    That is so true, and that's why I'll never understand the complaints of "This game is so Survivor/Killer sided!" when in fact it's RNG sided.

    On topic, I've pretty much lost most of the fun. I took a week off from playing DBD, and then came back, only to get tunneled out more than I ever had before. Like, what gives? What changed within the last week that made Killers even more desperate to tunnel?

  • Member Posts: 463
    edited March 31

    Having fun is a very subjective term. This can vary greatly from match to match.

    For me to have fun, I love getting a close and tense match where everything is down to the wire, getting good chases and such.
    Unfun matches tend to be the one-sided ones, where one side completely dominates the other.

    Now, about what @HerInfernalMajesty was talking about when it comes to killer difficulty.
    I think this comes down more to killer viablility at higher elo (MMR), since you tend to see much more of Billy, Blight and Nurse at the higher ratings. Granted, nowadays there is a greater amount of the killer roster who plays decent enough in high MMR. Not necessarily based on killer difficulty, since you often times run into the odd Trapper or Myers in this player bracket, who plays their killer extremely well, and leaves you with just a slim chance of escaping.

    Like the youtuber Choy was talking about in one of his videos, the MMR is practically divided into 4 different brackets (I highly recommend watching it to get a better understanding of the MMR rating system)

    • 0-649 (Bronze-level): This is the beginner level, where most players who are starting out will find themselves at. At this level, you can pretty much face any killer, since many players try out different killers when they start out. The starter killers (trapper, wraith, billy, nurse and huntress) are the most common - Console players has Hag and Doctor in the place of Huntress and Nurse.
    • 650-999 (Silver-level): Most players has a base MMR of 650 when starting out, so this bracket often has brand new players, and you may end up facing any killer.
    • 1000-1399 (Gold-level): This is likely the bracket that holds most of the casual players, and you can face pretty much any killer here as well.
    • 1400-2100 (Iridescent-level): The widest skill-span happens in this level. Most hardcore players find themselves at around 1800 rating and above, and players in this bracket will often be matched against players further down the rating, since the matchmaking prioritizes speed over quality. This is where you find most of the hardcore Billy, Blight and Nurse players, though other killers are often played as well.
  • Member Posts: 372

    thats the neat part…. you don't go to have fun in solo Q. hope it helps :)

  • Member Posts: 238

    I haven't ran a game of solo que in so long. The match making is outright disrespectful to anyone who has tried to get good at this game. Idk why I would que up with 4000 hours of practice to have just random teammates who don't even know the basics. It is just a waste of my time imo. I would rather just que up with blight if my friends aren't on and 4k5 every game because, well, 0 match making.

  • Member Posts: 179

    A lot of things on the killer side have been gutted is what happened, every single gen regression perks has been gutted to the point is not even worth using unless you are an A or S-tier killer. That's why Killer tunnel and slug right now.

  • Member Posts: 179

    It already is disadvantageous. They have given survivors a lot of second chance perks in the form of hook based survivor perks. Choy, another DBD content on Youtube made a video specifically about this and why killers at the high level are straight up slugging because it's the only thing that hasn't been nerfed…yet. Tunneling as a whole makes you lose the entire game if you are just focusing 1 survivor all game especially if the got OTR and Decisive strike. The best thing to do if the killer is just proxycamping or waiting near the hook is too just leave the survivor since if the survivor is on a hook, there is no survivor to tunnel, right? It already takes 210 seconds for a survivor to die on hook and that's without Reassurance or Camaraderie. Solo queue, that's a different story however. adding a comeback mechanic would exclusively benefit the survivors, 2V8 is proof of this.

  • Member Posts: 344

    Is this a survival game or a sacrifice simulator? If it is a sacrifice simulator, then nothing needs to be changed. You can even remove the gate and the hatch.

    Sarcasm.

  • Member Posts: 307

    I honestly only really play survivor solo q for tome challenges and doing it that way is really fun because I no longer care about escaping or dying, and my only goal is helping my fellow surviviors and doing my tome challenge.

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