http://dbd.game/killswitch
Interaction between random survivors
Instead of adding mechanics that limit killers in gameplay, the developers should give solo survivor players the information that players with voice communication have.
For example, after hooking a survivor, all other survivors see each other's auras for 30 seconds to decide who will go save their comrade and who will do other strategic tasks.
In addition, it would be worthwhile to give survivors the ability to exchange text commands with each other, prepared in advance before the match (up to ten of them).
For example: "The killer abandoned me", "The killer moved away from the hook", "Looking for a totem with a curse", "We need to run away from the hook and heal", "The killer does not leave me (expose yourself)", "Go to the gate and give me the hatch".
This will help survivors better interact with each other and control what is happening in the game.
Since voice chat doesn't fit into the game's concept, and the level of toxicity among random players is already high enough to allow them to use it, the developers should think about these changes.
Survivors need information and experience to win. Additionally, the game could benefit from a more detailed tutorial, including the specifics of the assassin powers that many players are unaware of.