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The Ghoul Vaulting animation damaging injured survivors
Valuetown
Member Posts: 813
SUMMARY OF THE ISSUE:
When the Ghoul is vaulting over a pallet or window, if an injured survivor runs into the killer's hitbox during the animation after the vault has begun, when the animation completes, the survivor will be put into the dying state, regardless of how close they are to the killer.
PLATFORM:
PC
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:
- Load into a match as the Ghoul with a survivor
- Injure the survivor
- Both run to a window/pallet
- Have the survivor stand on the opposite side of the window as the Ghoul, as close to the window for the ease of the test
- Have the Ghoul target their leap through the window, without targeting the survivor
- During the leap, the survivor should be collided with
- Observe the survivor entering the dying state
- As an extra, it does not matter if the survivor was already at the window vault when the Ghoul began the leap, what matters is if the survivor touches the killer during the vault animation once it has begun. I tested with the survivor running towards the window during the animation, barely touching the killer, ran away from the window, and by the time the animation completed, I was 5 meters away from the killer entering the dying state.
I am unable to provide video of this, but it is extremely easy to replicate in a custom game.
Post edited by BoxGhost on
Tagged:
2
Comments
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I don't think it's a bug, with Wesker you also take damage if you get too close.
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This is not a bug, it was stated in the patch notes
2 -
Where in the patch notes? I'm not seeing it.
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You aren't understanding the nature of the bug.
0
This discussion has been closed.