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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

An emergency patch is needed

T1MEXII
T1MEXII Member Posts: 35

The stackable haste and hindered is generally a good idea for perks. Though it SHOULD NOT effect killer powers or add-ons.

It will take a while a but nerfing add-ons to compensate for buffed perks isn't an issue.

Take clown for example can't use any haste perks at all because his bottles are well haste, same with hindered.

You spent all that time buffing Clown just for you to give him the biggest nerf yet, please revise this mechanic.

PLEASE

Comments

  • Sandt1985
    Sandt1985 Member Posts: 459

    Fair point. Now, lets address clown in particular. These new changes completely remove an entire perk category for him, since his power gives both haste and hindered. Killer powers and addons shouldn't be included in these changes

  • T1MEXII
    T1MEXII Member Posts: 35
  • ENF1163
    ENF1163 Member Posts: 4

    Personally I believe this change to be bad on both sides survivor and killer solely for the fact of the level of fun that stacking haste perks give and the ideas and build synergy that comes with it like speed legion builds for example those are probably one of the most fun builds to run on legion in general and then with survivors perks like made for this hope and other haste perks they are just genuinely fun to run together and with these changes fun is being taken away from these builds and ruining synergy with certain builds that would otherwise have been played like just to have fun