http://dbd.game/killswitch
Redhead's Pinky Finger - Rework Proposal
I think that right now, Redhead's Pinky Finger is a dead concept. It can't be strong without being annoying, it can't not be annoying without being useless. It's also simply not interesting to use. I think that the addition of the Afterpiece Antidote could be used to give Pinky Finger a new sort of gimmick while still keeping the Exposed status as part of its function. My proposal would be to change the current effects to the following:
-While a survivor is Invigorated, they suffer from the Exposed status effect.
I won't argue that this would make the add-on strong, or anything, but I think it would at least be an option, as you'd be allowed to have more than one bottle while running it. My vision is that it provides you with the choice to forego Clown's typical strategy of stacking a speed advantage for one where you have the survivor run into the yellow cloud, making them more vulnerable but also faster (which could still be mitigated with purple bottles), which introduces an actual element of decision making to the effect. It's certainly gimmicky, but it might be more fun than mindlessly chucking a bottle while standing directly behind someone. It wouldn't become a mainstay of Clown's power, or anything, but it would be something fun to take for a spin every few games.
Comments
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Sounds evil.
I love it.
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I'd make it "when a survivor is invigorated, they will be exposed for 5 seconds" or something like that, because I think removing haste with purple crowd will outright cancel/remove invigorate buff
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I wasn't sure if "invigorated" was counted as its own status or not. I think it is, but if it's not it would have to be something more like this— Whatever makes the concept work, I guess.
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