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http://dbd.game/killswitch
Killer crashes my game, but not Survivor
SUMMARY OF THE ISSUE:
Playing as Killer in any capacity eventually crashes my game, whether it's in the Loadout screen or queuing for a match.
PLATFORM:
Steam
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:
1. Start game
2. Select Killer
3. Wait for game to crash
VIDEO:
https://youtu.be/MqH4KtWqitk
PLAYER LOGS:
Fatal error: [File:D:\Jenkins\Icecream_HF2\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 1215] CurrentQueue.Fence.D3DFence->GetCompletedValue() failed at D:\Jenkins\Icecream_HF2\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:943 with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 67314548 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 67122310 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 67168665 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 67184128 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 67208639 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 61080039 bytes
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 61055409 bytes
kernel32 {0x0000000000000000} + 190679 bytes
ntdll {0x0000000000000000} + 726268 bytes
- Player logs are required from PC players only.