To make a bug report please head over to: https://app.betahub.io/projects/pr-5642738318
Once you have signed in, on the right hand side you can use the "report bug" button to be able to fully report the bug you've encountered. Thank you.
Once you have signed in, on the right hand side you can use the "report bug" button to be able to fully report the bug you've encountered. Thank you.
Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Missing first-person animation for Spirit when exiting phase walk
Fyora
Member Posts: 20
SUMMARY OF THE ISSUE:
Since Patch 7.1.0 (July 25th, 2023), the Spirit’s unique first-person animation when exiting Phase Walk (immediately after releasing M2) has been missing. Previously, her hands had a distorted, glitch-like movement as she "reappeared," reinforcing her spectral nature. Now, the transition is completely static—her hands remain frozen in place, making the ability feel less immersive and polished.
This change was never documented in patch notes, so it’s unclear whether it was intentional or accidentally removed during updates.
PLATFORM: All platforms
STEP-BY-STEP INSTRUCTIONS ON HOW THE ISSUE OCCURS:
- Play as The Spirit in a match (Killer first-person perspective required)
- Hold M2 (Phase Walk) to activate her power - observe the initial phase-in animation plays correctly
- Remain in Phase Walk
- Release M2 to exit Phase Walk
- Observe: Instead of playing the unique phase-out animation:
- Her hands immediately snap to default walking pose
- No transitional frames between phased/unphased states
VIDEO (WITH ANIMATION):
VIDEO (WITHOUT ANIMATION/BUG):
Additional Notes:
- The stylized animation was introduced in Patch 6.7.1 (May 3rd, 2023) and removed months later without explanation.
- Nearly two years later, the static exit remains, making Spirit’s power feel less visually dynamic.
- If this was an intentional design change, I’d kindly ask the team to reconsider—that animation added personality and immersion. If it was a bug, I’d love to see it restored!
Tagged:
1