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Kaneki nerfs are a step in the wrong direction

Stibfa
Stibfa Member Posts: 136
edited May 10 in Feedback and Suggestions

Let me just say that the token loss on pallet break is a very good nerf, however it feels really bad right now and doesnt solve kanekis biggest issue. The big issue is his enrage vault speed, the hinder just got nerfed but i think the vault speed itself needs to be reduced to ptb numbers, while reverting the 2 tokens loss on pallet kick to 1 token loss again. Also on a side note the current collision on the leap itself is horrible, many times a game a leap gets canceled by rocks or walls behind kaneki while starting a leap.

Comments please give actual feedback and Engage in a healthy discussion instead of downvoting, so that we kan make kaneki fun to play and against

Edit: and wow People are downvoting without sharing feedback. Maybe actually join the conversation instead of mindlessly downvoting anything?

Post edited by Stibfa on
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Comments

  • Emeal
    Emeal Member Posts: 6,623

    I think the point you are trying to make is that when Kaneki does the vault via Kanguroo Leap his vault is faster than any other Killer's by at least around .25 seconds ( think its 1.5 and normal Killers is 1.7, Legion in Frenzy is 0.9.) which yes does make him much much much more deadly in a loop. You want to make him less deadly in a loop ye?

    The problem I see is that this Killer has more mobility than Dredge, I bet Kaneki can beat him in a race.
    So most of the time, I never make it to the Loop. So why would that change ever matter? Sure the nerfs BHVR gave do a little but it actually doesn't do enough.

    What I would like to see is the Removal of Hindered and removal of the Stun when Kaneki takes his first bite.
    I think that would make YOUR changes much more relevant, because I see no reason that the MOST MOBILE KILLER IN OUR HISTORY needs to apply Hindered and Stun effects to Survivors. Then when people can actually make it to the Loop, then maybe then we can have a discussion about the vault speed, but right now its just an unnecessary change to what I mostly see happening in matches.

    I mean honestly Kaneki is taking a huge bite out of BHVR right now, because THEY created all these new Dead Zones and those are perfect for MEGA Mobility Killers such as Kaneki, Blight and Nurse.

  • Stibfa
    Stibfa Member Posts: 136

    My issue is that the enrage vault is too easy for too much reward, kaneki has anti loop. Its body blocking mid loop which takes a lot skill to do, which is fair considering his mobility and free injure, like you said. The grab stun is fine, the attack cooldown is longer then a normal m1 and you also get the on hit speed boost, this also puts his power on cooldown, you get more then enough time to make it to a tile. The counterplay to kaneki is supposed to be that you make him break the pallet to give you time to run to another tile, which doesnt work now because of how fast enrage vault is.

  • Emeal
    Emeal Member Posts: 6,623

    No, it isnt enough. The SoloQ I see and the Survivors I play against as Kaneki, they don't stand a fair chance against him.

  • Stibfa
    Stibfa Member Posts: 136

    You get 10 seconds on top of a onhit speed boost if you cant make it to a loop in that time you deserve to go down. Nerfing enrage vault would give him more counterplay like i said

  • Emeal
    Emeal Member Posts: 6,623

    wow 10 seconds, 1.8 of which is at higher than normal speed or they deserve to die???

    I hope BHVR understands what's unfair better than you then.

  • Stibfa
    Stibfa Member Posts: 136

    You dont think 10 seconds is enough to make it to a loop? That says more about your pathing then balance of the game

  • LunarGoat
    LunarGoat Member Posts: 1

    Honestly, me and my friend doesn't get good games when Kaneki is the killer. I can loop other killers but Kaneki I just can't. His pallet vault is insanely fast while Wesker and Legion are ok and does give time to escape to an other loop. When I got in a game, Kaneki always has the same perks, I can't do anything about that but it's frustrating when it doesn't change 4 games in a row.

    In my opinion, he's too op and I can't have fun. When we unhook, he came back in 2 seconds and down the same survivor again. He can tunnel very easily.

    I think he deserved a big nerf because it's unfair to solo queue players and new players lol. When I start the game, the new killer was Ghostface and it was fun but now I'm DCing when I'm hearing the sound of his chase music.

    Please be kind, I needed to say it