Ghoul Poor Game Play Design
I don't know why Behavior Designed The Ghoul when everything you do gets ride of ur power and hinders you when doing literally anything with this Killer. I Fault Pallet Lose ability, Break Pallet Lose Ability, Grab survivor Lose ability, grab and Injure Survivor not only lose ability but ur completely unable to move when going in Rage. Ur basically Punished for using ue ability all the time. I see why you can't down survivors which I'm happy for that reason on how broken that is
I see why Survivors hate going against him as well there's moments where I shouldn't been able to do something that's Game breaking. If The Ghoul Needs anything and that's just a Power Rework to make him Counterable but also enjoyable to play as.
This is Just a Killer I would See being Kill Switched after Nemi comes back because the amount of bugs I found playing The Ghoul Is insane.
I'm actually speaking for both sides on this Killer and I do believe this maybe the worst Designed Killer I've ever not only seen but also played
People say he's B or S tier but I'm sadly putting him to D tier because he does have his fun moments but with the bugs and just over all Design I can't rank him any higher The D tier
Hate all you want that's my take on this killer
Comments
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I just dislike playing as him or playing against him, I don't care if he is strong weak or inbetween. Does not feel good to interact as or against.
Legit hate him so much as he is right now, and the only reason people like him is because he is easy to play.2 -
Hes like legion but better… (legion gets a + point for their chase theme tho)
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The Thing that made Him not that good was the fact that His normal mode and enrage mode Juat feel the the Exact same.
What I would change is make him Like Wesker that when he Grabs a survivor his power comes back before his Enraged Mode Animation is done and for his Leaps I would make his 3rd Leap Do damage like Wesker can when he grabs them. But make it that he has to be enraged to do so.
The Second change is instead of When you Leap into a window make it so he goes through it with animation to it so it Keeps his Mobility to his character.
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