http://dbd.game/killswitch
What exactly were we thinking here with 2v8 Oni?
This 2v8 feels alot like the last one. We give large buffs to killers who are already strong (Wesker, Oni) and then change nothing of note or in this case actually nerf weaker killers (Nemi, Ghostface). Why does Ghostface need a massive compensation nerf when Oni, a killer who would probably already be very strong in this mode with no changes, gets 5 flat buffs. I think every survivor game I've played, bar one, has had an Oni with the shadow class. The mode completely counters his only real downside, because there is a second killer who can injure people and he can use the shadow class to get a generally free first hit. What exactly do you do? Shadow class also allows him to see anybody his teammate enters chase with for longer, allowing him to zoom across the map and get a free down due to the aura reading. He's getting like an average 4 downs per use of his power. There is also almost constant blood fury uptime due to the sheer amount of blood spread around. Why does he need less to get his power? And don't even get me started on his synergy with Legion or Wraith……💀