Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Brain Dump : Buff Ideas for Survivor Perks
For all those survivor perks that people find weak, say Deja Vu, or no mither, or anything of the sort; post ideas on perks you want buffed and how.
Comments
-
For No Mither, perhaps you could gain an extra 25/50% Bloodpoints or so when using it. I understand it's supposed to be a hard mode perk, but at the same time it just feels odd that it's a perk that handicaps you. Extra bloodpoints might make the tradeoffs a bit more palatable.
2 -
Deja Vu could activate at random times, lets say every 60/50/40 seconds. Revealing totems, generators, hooks, chests, and possibly the killer.
0 -
Calm Spirit should be buffed to 100%
Even then, the perk is useless until the devs increase the number of crows on the maps.
0 -
Shouldn´t that go to the wish list? There´s an extra section in the forum for proposals.
0 -
If there was some way for the killer to not know that you are using No Mither? Maybe have it looked like you are fully healed on the status bar?
Saying that, I don't use No Mither so it doesn't really affect me : D0 -
For No Mither, you should start the game healthy, but once you've been hit you can't heal after that. And there should be a bloodpoint bonus, as stated already.
0 -
Also, small game should reveal phantasm traps
0 -
@robin said:
For No Mither, you should start the game healthy, but once you've been hit you can't heal after that. And there should be a bloodpoint bonus, as stated already.Many have stated on other posts, but making you start healthy with no mither ruins synergies. This buffing it that way would actually be an indirect nerf to its synergies.
0 -
Dark sense: Once you escape a chase with the killer have their aura revealed to you for 6/7/8 seconds.
I always escape and run right back into Nurses arms.
0 -
https://steamcommunity.com/groups/dbdalliance/discussions/0/1621726179571973013/
I've been gathering my rework ideas in here, just in case0