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In Search of a Build for the Killers

warp1die
warp1die Member Posts: 574

Actually, build construction and killers. Sometimes it is easy to decide on a build. You just look at the killer, understanding what he needs for your mental comfort. There are moments when it is absolutely unclear.

I am looking for some kind of universal formula when a new killer comes out and you put a certain build. Honestly, I looked at all these perks for a very long time and carefully to see at least some benefit.

Despite all the suffering of the surviving side, the M1 killer perks will be nerfed (Sloppy Butcher, Save the Best for Last). Understanding perfectly well that the only correct way to play 4 slowdown perks is desirable when playing as Hillbilly, Blight and other similar killers.

The fact that the correct option is not necessarily the most fun option. M1 killers and their path of pain in attempts to win. It's more fun this way. Win where you could not win by all the laws of logic.

I would like to consider everything. 4 slowdown perks. I'm sure everyone will have their own idea of what 4 perks for slowing down would be ideal for the game. Hex: No One Escapes Death and what builds can be based on it. Auras, tank build, gene kick, Scourge Hook and much more that remains in the arsenal of killers.

The result of all this were two pictures that I made in Paint. Whole builds and a duet bingo, according to which you can make a build.

Now the question is brewing.

What did I miss? What else can I look at? Since one head is good, but two are better to think about unaccounted options.

билды1.jpg билды2.jpg
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