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http://dbd.game/killswitch
Huntress hatchet hits show both environmental and survivor hit effects when hitting survivors
SUMMARY OF THE ISSUE: When hitting survivors with a hatchet both the normal survivor hatchet hit effect (broken hatchet and blood) and the environmental hit effect (broken hatchet, white lines and black smoke explosion) play on impact with a survivor. This leads to incredibly poor visual feedback making it look like hatchets are being missed and hitting the environment when in fact they are hitting the survivor and registering as a loss of health states. This seemed to have started when the Tokyo Ghoul patch came out with the fix for Huntress and Twins hitting through survivors on hook. Unsure if they are related but wanted to note that as that is when I noticed this starting to occur. Thanks for your time<3
PLATFORM: PC
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Hit a survivor with a hatchet and you will see this every single time whether close to environmental objects or not
VIDEO: Comparison breakdown that I did on stream of the previous hatchet interactions Pre-Tokyo Ghoul Patch vs Post-Tokyo Ghoul Patch can be found with these details in the description of the video here: https://youtu.be/OKBdWgnLFWg
PLAYER LOGS: Can upload after my next gaming session when playing Huntress, if required.