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Victor lands on an obstacle and doesnt dissolve
The Twins > Victor > Special Ability: Pounce > Pouncing onto obstacles taller than himself causes Victor to automatically dissolve and return to Charlotte.
This super did not happen, in a way that was very concerning.
I'm on PC, was playing the Chaos Shuffle mode as a survivor, here are my logs:
I was in the Killer Shack on the D&D map i think, victor was chasing me, i threw down the pallet, and he landed on top. I know it wasnt a latency issue or like some graphical glitch because he stayed there for a minute and turned to hop off, and done gat me. I dont know if there is like some flexibility on the term "obstacle" or if Victor can get off quick enough to be dissolved for some reason, but he was higher than me, much less himself
If this isnt actually a bug then sorry for the time taken but also idk if that should be a thing
Comments
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There is a three second grace period where Victor can still move off the object if he landed on one. Descriptions don't usually state every detail of every killers power but its not totally wrong as after that three seconds if Victor is not back on the ground he will get destroyed.
It would be really annoying if Victor would get insta destroyed when landing on any object and makes sense there is a grace period that he can move off of it. Still Victor is still slowed down most of that three seconds so he still needs to get off fast after landing.
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In what i saw it seemed almost like they were taking advantage of that grace period to avoid potentially being kicked like i was hoping to do, which is a bummer. I havent played twins in a long time and ive never been excellent with them, but i always assumed that caveat of not landing on obstacles was to make the leaps tactical and calculable, not just like a "you cant hide on the roofs of buildings and stuff" but thats on me
Ty for explaining much appreciated0