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A idea to buff the expose and undetectable status effect

gingerGeorge12
gingerGeorge12 Member Posts: 51
edited June 27 in Feedback and Suggestions

Expose:
Expose will allow killers to down survivor even if they have the endurance status effect.

This buff will allow killers like Myers and perks that apply expose will be able to get value for exposing injured survivors.

Undetectable:
Undetectable will mute all killer sounds which include footsteps, voice lines, vault sounds, and falling sounds.

This buff will allow killers like Ghost Face and perks that apply undetectable will be able to use it more in chase and to actually sneak up on survivors.


Edit:
The survivor off the hook gets a different type of protection that acts the same but isn’t endurance.

Post edited by Rizzo on
Tagged:

Comments

  • KatsuhxP
    KatsuhxP Member Posts: 1,599

    Who said those effects are too weak?

    Also that is meant to be like this in both cases:

    Michael is less stealthy than ghostface and needs more buildup, but is really leathal if used well and a lot of people are near. If survivors decide not to heal you down them instantly anyways, also they are louder so you can find them easier (not to mention you you a higher vaultspeed and a longer m1-reach if you're tier 3, so it's already good) - your change would only make camping and tunneling insanely easy and therefore require insane balancing changes or restrictions, so it wouldn't only be uncalled for but also make it worse probably.

    Ghostface is meant as a stealthy killer that has to surprise you to kill you. Now of course he needs to be stealthy for that, but that doesn't mean he has to be completely quite. This change would only require them to make his stalking much slower so that you have more time to react to his missing soundcues, therefore it would nerf him more than it helps.

    And I only talked about the effects on the killers you thought about, that doesn't even include perks or other killers with those effects - that would be such a chaos in the end for nothing xD

  • TicTac
    TicTac Member Posts: 2,686
    edited June 25

    Countering Endurance would make tunneling stronger. I would prefer some additional buffs like faster pallet breaks, but not really.

    What i really want is buffs for Myers chase power. But with your idea strong killer like Spirit would benefit too.

    Killer sounds get designed with undetectable in mind. While i not always agree that it makes sense (and some skins are quiter making it weird), changing it would impact many killer. All S-tiers would need counternerfs for example. Also lullabies need to stay anyway.