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Isn't healing a bit out of control?

I've noticed Resurgence, Duty of Care, Botany and Desprate Measures used more often ever since the newest patch dropped and for someone who DOESN'T run 4 gen slowdown or/and play Nurse, Blight, Billy etc. this makes games a living hell.

It's such an eyesore seeing a survivor healthy and ready to hop on a gen 3sec after getting unhooked. Obviously Resurgence is the main offender but it's not uncommon for a player to have other overtuned healing perks with it to heal others and themselves even quicker. Not to mention "very balanced" toolboxes to speed up gens as well.

So in such games having your chases be always short will still result in a consistent struggle to keep up and either you have to play dirty or pray that the team will fumble big time, especially when playing a killer with no mobility.

These matches were at least manageable since they were more uncommon but now…

Isn't Behaviour a bit too careless with how often healing perks are being buffed through the roof? Especially after nerfing Mangled status effect?

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Comments

  • TheMruczek
    TheMruczek Member Posts: 275

    These healing perks obviously aren't as common as Dead Hard and Finesse and so on. Still they are more common than they used to be and it is noticible. I've seen other people share this as well, through videos and comments on different social medias.

    This is just me sharing my experience and frustration.

  • supersonic853
    supersonic853 Member Posts: 5,849

    Healing will always be a slippery slope because of the scares it gave in the past. Now they are moreso pushing into altruistic healing being buffed a lot. The only exceptions being resurgence and botany with medkit you can heal yourself in seconds. Healing is another source of pressure for the killer so even 1 "we'll make it" cutting all healing off hooks in half can add up quickly. I don't think we've gotten to a "this is blatantly busted" yet since it still takes 2 slots to get any of these results. Just about being careful with it.

  • TheMruczek
    TheMruczek Member Posts: 275
    edited June 2025

    Personally I disagree. First of all i don't think Hemorrhage is that fast. Second of all, for Hemorrhage to do anything you still have to interrupt survivors which is either not always the best play or you are too far from survivors/a killer you play doesn't have mobility. And i think all perks that apply Hemorrhage apply it on a timer.

    At last, if a survivor with Resurgence starts healing or is getting healed almost immediately, Hemorrhage after the unhook maybe slows the healing by 2sec-3sec due to it working immediately off hook? Not factoring things like Vigil, Mangled or other healing perks, then you would have a survivor healed in what? 7sec? 8sec? Still plenty fast imo.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 3,353

    survivors healing more means less gen pressure, that's surely a good thing right? lol

  • jesterkind
    jesterkind Member Posts: 9,799

    Healing is definitely very strong at the moment, but I don't think it's at the point where it's really problematic right now.

    Pretty much all the scary healing tools are altruistic at this point, with the main exception being Resurgence which can only be used twice per match. I don't mind altruistic healing being scary, since survivors still need to group up to do it and they're spending perk slots that could make them more self-sufficient, and self-sufficient survivors are extremely scary.

    I could see it becoming a problem in the future, but right now I'm actually pretty happy healing tools are strong, it encourages people away from the more self-centred strong picks that can be harder to deal with across a whole match.

  • Aven_Fallen
    Aven_Fallen Member Posts: 18,063

    Most things which inflict Hemorrhage also inflict Mangled. And yes, the Healing Process goes down that fast. If I unhook someone with Hemorrhage and the Killer has Gift of Pain, when I start healing, the healing progress is at around 50 or 55%. So around a quarter to a third is already gone. Combine this with Mangled (which Gift of Pain also inflicts), the Killer has time to come back and interrupt the healing.

    (In general, Gift of Pain is a bit underrated IMO, but I guess it is mainly because the Killer does not get direct feedback what the Perk does, since you neither really see the Slowdown in healing nor the reduced Repair Speed when fully healed)

  • ImWinston
    ImWinston Member Posts: 842
    • But will you really receive these perk so often? Surely you are in an asian server, because the only ones I see here in Europe are "we'll make it" and "resurgence" and rarely the healing boon…stop
  • TheMruczek
    TheMruczek Member Posts: 275

    I am on EU servers and I see all 4 perks that I mentioned previously.

  • TheMruczek
    TheMruczek Member Posts: 275

    Did you actually read my post? 3sec heal and the survivor is back on track to do the generator, etc. What "less gen pressure" are we here talking about?

  • francesinhalover
    francesinhalover Member Posts: 376

    99% of my matches ppl Run ds,woo,Unb,lithe,DH,dejavu,finesse and resilient

    I don't see any of those mega good heal perks outsise of ocasional boon heal.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 3,353
    edited June 2025

    3 second heal, is this an exaggeration or do you have evidence, let's not forget the time it takes to get to another survivor and that' they've taken multiple perks to achieve this.

    Furthermore I play on EU and don't see this as often as you claim?

  • TheMruczek
    TheMruczek Member Posts: 275

    You can just run Resurgence if you need evidence and no, you don't have to run multiple perks. Resurgence with a medkit. That is it. Obviously it's not gonna be as fast as with botany, still you can have a 4sec/5sec heal. Not to mention your own teammates can have healing perks.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 3,353

    There ain't no way you're going after resurgence

    It's designed to make heals quick, you've got to be joking, it's an anti-tunnel perk

  • NightWolfsFury
    NightWolfsFury Member Posts: 276

    Remember when people were complaining that Autodidact would be broken during the PTB…? 😂☠️

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    I play killer about half the time and don’t feel like healing is a problem. What gives me the most struggles as killer is broken maps like Badham, Eyrie and Garden of Joy that the devs refuse to fix. Have never really felt like survivors healing too quickly was a problem.

  • xGodSendDeath
    xGodSendDeath Member Posts: 716

    These threads are always the same when the resolution is that killer players need to just learn how to apply pressure better

  • TheMruczek
    TheMruczek Member Posts: 275

    I am sorry for not crossing half the map in the span of 3sec to interrupt the healing survivors.

    I am indeed a bad killer player.