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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Houndmaster QoL fixes

HoS
HoS Member Posts: 42

I've been playing Houndmaster and I like her a lot (when her bugs don't happen…). But she has a few things that could be improved (I'm not talking about balance or buffs or nerfs) about how the player mechanically plays her.

1. I'd really love to have a toggle so the search command has two options: a free indicator (what she currently has) and a mode or a toggle button that you hold down so the indicator ONLY sticks to interactables like gens, totems and gates. It is just so awkward to move the camera up and down and left and right so the indicator aims precisely at the interactable you want and not on a random part of the map in front of you. The amount of time we waste, while she walks slowly trying to get Snug to look in the right spot. How many times have I had this problem and as soon as I press "search", the indicator moves to a different place. It's really frustrating and would be very easy to fix by just giving the options to aim the cursor at interactables only or the map through two different inputs.

2. Snug doesn't get stuck permanently anymore it seems, but I'd like to see some kind of "teleport" timeout mechanic for when search command fails and Snug gets stuck somewhere. He gets stuck on slopes and hills and if they happen to slightly be on the way of where you want him to go, he just stays there, stuck for several seconds while never reaching his destination. Would it be difficult to implement a timeout so he just teleports to regular elevation level when the game detects he hasn't been moving for three seconds on a search path?

3. Thank you so much for doubling her BP gains from deviousness because it was really low! However, I noticed you don't get any BP score when Snug injures a survivor while they are vaulting.

4. Thank you for her mascarade mask but… again… literally no cosmetic options work with the hat because you recolored her dress with a very saturated blue and I don't think it was necessary so will there be any new cosmetics coming for her soon? Her entire set of cosmetics heavily relies on red and white so a blue & golden dress and mask are very hard to use right now.

As for addons, well, we all know knotted rope was completely gutted but you said you'd fix it eventually and it's still the weakest non-detrimental addon in the entire game. Any update on that?
Some of her addons are really weak (all killers have this issue unfortunately) so I'd like to know if there are any plans for that or at least knotted rope. It's frustrating to have half of your addons being pretty much worthless…

Thank you guys <3

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