Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Skull Merchant rework?

Elan
Elan Member Posts: 1,427

We got two bit different previews but there is a big indicator that they try to give her multiple powers, that not only will be confusing to other players than current version but also completely shut down her entire identity, but if that has to happend, so be it, but:

  1. Global detection power will mark people who are running or walking and will alert them. Now we know that guaranteed give away of your position feels bad but who will move if people will be locked on gen and can completely avoid that by standing still. Seems very underwhelming.
  2. Buddy hovering over shoulder drone that shoots EMP darts to down claw trapped survivor, now why she has to have drone on her shoulder when she has mechanical armed weapon? Apart from it being just a weapon, if she can shoot darts from her weapon it would make it more appealing while also keep her as one of best killers to utilize from stealth rather than having loud drone above you, harrasing you entire game.
  3. Propulsions seem interesting, but the untill we see it, we can't judge it as antiloop, while it won't down, just injure and to down you need to m1 or EMP the survivor it will be tricky. Defienetly it's better than harrasing survivors with propulsions only standing on one spot whole game. Appreciated change.

What are your ideas?

Tagged: