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What is YOUR definition of tunneling

Mem2
Mem2 Member Posts: 2

Hello survivors and killers of dbd a bit of an experiment I want to run is a general pooling of what everyone thinks the definition of tunneling is to just kinda make a massive list and see what is the most common answer for all sides, survivor sides, and killer sides. You know for fun I'll go first.

My definition of tunneling is when a killer repeatedly goes after 1 survivor and 1 survivor alone ignoring all other objectives until that 1 survivor they have designated as their target is dead. (Killer)

PS: please determine whether you player survivor or killer more for better data collection please and thank you

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Comments

  • EliteTertle
    EliteTertle Member Posts: 20

    tunneling can be divided into “soft” and “hard” tunneling, tunneling can also be on accident. Let’s say the rescuer is a stealth goblin. Oops; guess I’m tunneling now. Soft is say let’s say the killer hits someone else and is in chase for a little; but drops and comes and finds you. It still sucks; especially if your out of position because you thought the killer wasn’t planning on tunneling you, but isn’t really tunneling, he was just having a hard time chasing the other survivors and threw the towel on being the nice guy. True tunneling is like ignoring other survivors, or not paying any attention to them after a M1, waiting out the endurance (and the survivor is actively trying to run away), and just coming back to hook immediately. Coming back to hook in it of itself isn’t always tunneling, especially say you want value from your hemmorage addon or using the perk leverage. But still. Uhh. Yeah!

  • crogers271
    crogers271 Member Posts: 3,251
    edited July 9

    My definition is basically yours. First survivor hooked, target them until they are eliminated. I don't know if I would use the words 'ignoring all other objectives', probably 'prioritizing the tunnel above all else', but that's not much of a difference.

    So: tunneling, the act of heavily prioritizing the elimination of a survivor above all other objectives from the start of the trial

    Example usage: The Wesker ran right past the David and the 99ed gen because he was trying to tunnel out the Kate to get it to a 3v1 as quickly as possible.

    Prefer playing survivor.

    Not sure if the thread was inspired by the definitional arguments I got into in a different thread. I worry that the forum doesn't give you nearly a large enough sample size, but I wish you luck.

    Post edited by crogers271 on
  • Rulebreaker
    Rulebreaker Member Posts: 2,618

    Feeling a sense of deja vu…

    Tunneling: Going after the most recently hooked survivor despite there being another equally viable target without attempting to chase another. Examples:

    • The killer is hell bent on chasing survivor A despite survivors B, C, and D taking hits, being on death hook, and running to dead zones is definitely tunneling.
    • Survivor A was unhooked next to the killer by B and Survivor B runs to the safest loop without taking agro (EX: a hit) while A runs to a deadzone is not tunneling.
    • Survivor A is unhooked and is trying to bodyblock for survivor B. Chasing survivor A is no longer tunneling.
  • GeneralV
    GeneralV Member Posts: 12,666

    Same as yours, really.

    Focusing on one particular survivor, to a point where the killer would drop whatever they are doing just to chase them again, as soon as they get unhooked.

  • Rookie1978
    Rookie1978 Member Posts: 143

    Removing one survivor from the match as quickly as possible to lower the outnumbered detriment, to the degree that you actively ignore chasing or hooking other survivors even when the opportunity presents itself.

    In my opinion, it stops being tunneling in these instances;

    The person who keeps getting hooked is unfortunately just bad at the game, and doesn't know how to hide from killer and can't chase worth a damn. They keep getting themselves spotted and go down every time. At that point i'm just removing you from an MMR you clearly shouldn't be in.

    The person who keeps getting hooked does so after continuing to make themselves a detriment, by body blocking or otherwise. If you constantly start chases with the killer on purpose, even going out of your way to extend a chase right after you've been unhooked, you are basically choosing to get tunneled, and can't cry tunneling just because the killer gave you the attention you wanted. If you invite a chase, mentally prepare yourself to get hooked.

    Your team keeps doing unnecessary hook trades and perform suicidally altruistic plays. At that point, like the 'one bad survivor' reasoning, this whole team just deserves to go next and play against a killer that's more their speed. I don't like letting people get away with ######### plays because they won't learn otherwise, and their MMR will just get boosted to go against even tougher killers that they clearly aren't prepared for.

    If you unhook while i'm basically right in front of the hook and the freshly unhooked survivor can't manage to get away even with their endurance; yes, you were basically killed by your teammate, but it's not my responsibility to just let you go. Is that still tunneling because I didn't decide to chase the healthy survivor that just unhooked you? Theoretically, yes, but it doesn't matter. It's a skill issue that they're doing insanely unsafe unhooks, and it's a skill issue that you can't make enough distance with your haste and endurance to get away from me.

    Plenty of times i've hooked a single survivor, got some kind of aura reading or sound notifcation that a survivor was right next to the survivor I hooked; so I go after that survivor since I have a new target, down them, turn around, i'm like 5 feet away from the hook and i've clearly just downed another survivor but yet another survivor is still going for the unhook, so I down them, and it just so happens that the last survivor bought into the peer pressure and they happened to be right next to where I downed the 3rd survivor- now the 4th survivor assumes they're totally free to unhook as well, for no reason, since i'm still actively extremely close to the hook with 2 slugged survivors and 1 that at this point is probably on second hook stage.

    Modern DBD players love to cry about slugging, camping, tunneling, etc. without realizing they're just genuinely making #########, awful plays that make no ######### sense, and they're probably used to making these ######### plays and getting away with it because a large portion of the community collectively gaslighted eachother into playing the game worse on purpose, as if it's our responsibility in this PVP game to make sure everybody gets a fair shake even when they don't deserve one.

    And for the record, I say that as someone that thought borrowed time basekit was a great and healthy change for the game, actively support anti-slugging mechanic ideas I see posted, and have never stayed near a hooked survivor long enough for them to get the free self-unhook. Sometimes the entire survivor team just collectively decides to kiwi jump off a cliff because a single person is downed or hooked already and then they get all pissy in after match chat like they aren't literally comitting suicide in front of eachother.

    Is tunneling real? Yes. Is it a 'valid tactic'? Unfortunately, it kind of is unless BHVR does some kind of anti-tunneling mechanic, which may not be necessary but BHVR will do it if people cry enough.

    I think at the end of the day, even if it's something that I don't actively engage in, tunneling is just a part of the game, and it's much, much more the survivor's fault than it is the killers. You can't be mad at the killer killing you because you've been identified as a weak link and have no ######### idea what to do in a chase. But you can be mad at your team for not doing generators in the process and making you die for nothing.

  • ChuckingWong
    ChuckingWong Member Posts: 1,263

    Making the game 3v1 as fast as possible ignoring everyone and everything in the process.

    Not telling you my role

  • kosaba11
    kosaba11 Member Posts: 312

    Hyper-focusing on one Survivor until that Survivor is dead. Now, there can be instances where someone looks like tunneling, so let me explain the difference.

    Tunneling is when you're down and put on a hook, then you're unhooked and the Killer returns, seeing you and the person who unhooked you. Now, the Killer has two choices - go after you, or the person who unhooked you. Obviously, the easier option is the person who was just unhooked, but there's no sportsmanship in that. So, if you decide to ignore the healthy Survivor to go after the Survivor who just got unhooked, that is tunneling.

    However, there can be instances where, when the Killer returns, the person who unhooked you is already out of sight and you just happen to be the first, and maybe only, person the Killer sees. At that point, it'd be foolish (though kind) for the Killer to not go after you.

    So, tunneling is when the Killer has multiple options to chase, and chooses the person who was just unhooked instead of anyone else.

  • ControllerFeedback
    ControllerFeedback Member Posts: 565
    edited July 9

    I think this might have been better posed as a multiple choice poll (maybe a follow up with a collection of the most common answers would be appropriate?).

    I'd say tunneling is the active decision (ie, if the killer just so happens to run into someone they just hooked shortly after and they have no info on or are heavily disincentivized on going after anyone else it's not really tunneling, maybe "soft" tunneling at best) made by the killer player to focus on getting out one survivor, intentionally ignoring other survivors and/or objectives when presented with the opportunity to interact with them in a way that would cause the focused survivor to escape and be able to reset (ie the killer doesn't chase a bodyblocker, just injure/down them if they get in the way, and they don't bother kicking gens in a situation where kicking a gen would let the target escape)

    I think tunneling (in the traditionally negative connotation) is something that can happen both at the start of the match and in the middle of the match (less so nearing the final gens, and definitely not at the endgame), though tunneling at the start of the match is almost objectively more frustrating.

    Honestly I'm in the mindset these days where I get annoyed at killers not tunneling my dumb inexperienced survivor ass and losing because of it. Unless it's like a Nurse/Kaneki that's tunneling at the start of the match or something anyway.

    About a 70/30 killer/survivor split on my end according to the stats website, been playing since 2017 but it probably still tracks (maybe slightly more survivor since I had more friends that played back then). Most of my survivor time these days is spent duoing, sometimes soloing.

  • MaTtRoSiTy
    MaTtRoSiTy Member Posts: 2,643

    Tunnelling to me is when a killer will directly target a survivor who has been unhooked in front of them, when they have other options they choose to ignore. It can also be 'tunnel vision' where a killer refuses to drop chase no matter how much it is costing them (gens going fast) but the first one is the only real problem most of us have with tunnelling.

    Also worth saying what I think it NOT, if a killer cannot find anyone else and they happen upon you when you were the last one off hook, that is not tunnelling, you just got unlucky. I can even understand it if a killer has one gen left and say only 1 or 2 hooks, it is still tunnelling but at least somewhat understandable.

    What I think most us mean when we are frustrated with tunnelling is killer who repeatedly target the same survivor as soon as they get unhooked, until they completely remove them from the match. Which leaves the 3 remaining survivors with an uphill battle to recover

  • Memesis
    Memesis Member Posts: 729

    Tunneling to me is the act of hooking the same survivor consecutively without chasing other survivors and before that survivor is healed. Speed running a 3v1 will always be the strongest strategy.

  • Brimp
    Brimp Member Posts: 3,551

    Killer induced and survivor induced.

    Killer induced: Going after one guy multiple times off hook

    Survivor induced: Intentionally running into my face with OTR, DS and DH post unhook.

  • Anti051
    Anti051 Member Posts: 876

    Tunneling - A term made up to cope with getting caught again.

  • LegacySmikey
    LegacySmikey Member Posts: 158

    I play both sides,

    To me tunneling always has been & always will be returning to the hook (if they ever left) with the sole intention of getting the hooked survivor out asap!

    Hard tunneling is ignoring everything & everyone with the sole intention of only killing said player.

    I don't tunnel, personally, rarely even go back to the hook unless I haven't found anyone or have zero clue where they might be. But I will say that so many survivors unhook far too quickly further incentives killers to tunnel even if they had no intention to do so, & had mere seconds to leave the area!

    But then i've had thousands of survivors over the years get mad because they were on the hook "too long"

    While its the killers choice to tunnel or not, teammates can be a big factor in that choice, & if a DS survivor runs at a killer looking for "perk value" they absolutely can't shout tunneling afterwards!

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,508

    Pretty much the same as OP: that a killer will target a specific survivor and heavily prioritise that one survivor to eliminate as quickly as possible, even if better options exist.

    Reasons for tunnelling can vary from: identifying a weak player, being unconfident in their abilities, finding one survivor is being as arse, a survivor getting into their head, needing pressure, or as simple as they want to finish the game quickly. There are possibly a few other reasons too.

    I play 50/50, and don't tunnel.

  • PetTheDoggo
    PetTheDoggo Member Posts: 1,935

    Going after freshly unhooked survivor even while presented with an alternative option (another survivor).

    But I think tunneling is an issue basically when you do it from first hook…

  • Mr_K
    Mr_K Member Posts: 10,338
    edited July 9

    Throughout my many years around this game I've seen many definitions of tunneling. Many here are giving examples of someone unhooked first, but there is a definition of tunneling where the survivor was never hooked. The first survivor found is chased non-stop until finally down or escapes. Ignoring all other survivors even when they are within hitting range. This was seen more when maps had abundance of pallets and gens could be completed in 5 minutes. Many would say the killer was tunneling that survivor.

    To modern day examples you can find survivors say they are being tunneled even when two other survivors were unhooked. Reason doesn't have a place when it comes to DBD.

  • tjt85
    tjt85 Member Posts: 1,653

    There are different kinds, but here are my definitions:

    Hard tunnelling - Triple hooking the same Survivor 3 times in a row, usually straight off the hook and typically occurs from the very beginning of the game. Completely ignoring other Survivors who may be trying to run interference for the tunnelled Survivor. This is the most egregious example and the one I hope BHVR will be trying to address with phase 2.

    Strategic tunnelling - Let's say there are 1 or 2 gens remaining. A Survivor just got rescued from the hook and the Killer is still nearby. The Killer decides to capitalise on this error of judgement to chase the recently unhooked Survivor to give themselves a chance to turn the game around. Can be annoying, especially for the unhooked Survivor, but justifiable.

    Soft tunnelling / Not tunnelling - The Killer accidentally hooks the same Survivor 3 times in a row because they're all wearing the same cosmetic. The Killer chases other Survivors but they are harder to catch, so they drop chase and eventually find the Survivor they last hooked. The last hooked Survivor is just unlucky and they bump into the Killer before the Killer finds somebody else to chase. Survivor decides to jump on a contested gen or gets in the Killer's face off hook (body blocking with OTR / baiting a DS).

  • Abbzy
    Abbzy Member Posts: 2,100

    One of few people who doesnt think tunneling is everything but hooking someone else, there are many situations some players are begging to be chased again or tunneled some teammates are farming their teammate and dont think in which sitiation is killer and what he will try to do or some hard strategy with going after one and hitting/slugging others in process to slow down the team and get kill asap to win. Many situations some are justifiable as some survivor plays like bodyblocking,saving teammates even when its not needed, rushing last gen in killers face,being toxic to get killers atention, and many more irritating things what can happen to killer (spliting gens is strong long time no gen pops and then two or three are done and fourth is like half way done and last one is being repaired too).