Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

What characters would you like to see to get a rework similar to the ptb executioner

Basically the title, im curious to know what killers yall would like to get the same rework treatment that pyramid head got

For me, it'd be legion, xenomorph & demogorgon, I would like to say ghoul & springtrap but they are too new & recently added to deserve a rework rn

This can be any part of said killer, like Perks, powers, addons, map, moris, etc

Tagged:

Comments

  • KingOfDoom55
    KingOfDoom55 Member Posts: 327

    Fair, he, alongside many others like xeno or sadako need it as well, just hope behavior does this for these killers that desperately need it

  • RedRabbitGX
    RedRabbitGX Member Posts: 28

    Definitely Skull Merchant or they can just revert to her 2.0 state because survivors nowadays seems to not be bother by crouching or standing still

  • KingOfDoom55
    KingOfDoom55 Member Posts: 327
    edited July 20

    💯, she seems to predictable now and its pretty underwhelming for most players that use her

    I'd say the only problem, I could be wrong here, is that his counter/flame turret takes too much from xeno, undetectable doesn't seem to work at all for xeno bc the flame turrets motion trackers still go off, and his acid blood addon could have a different use or something, as for nemi, drac, & trapper, & sadako? These are all extremely valid changes, many killers addons need reworks or changes similar to the executioners addons got

  • Langweilig
    Langweilig Member Posts: 3,132
    edited July 20

    Demo needs an addon pass. His addons are all boring or copies of one another.

    For Sadako I‘d like some addons buffed. Most of them have an interesting concept but are way too weak and other just don’t fit her current version.

  • KingOfDoom55
    KingOfDoom55 Member Posts: 327

    Agreed, the only "original" one they had was the gaurd whistle, it being killer instinct activates when survivors are near portals without charging the abyss, but was changed into what it is now

  • Elan
    Elan Member Posts: 1,427

    Killers that need add on pass:

    Wraith

    Nurse (mainly removal of lunge add on)

    Doctor

    Bubba

    Spirit

    Oni

    Twins

    Who need buffs:

    Trapper

    Pig

    Skull Merchant

    Myers

    Hag

  • GeneralV
    GeneralV Member Posts: 12,666

    I always support a full return to Skull Merchant 2.0, it would immediately fix her and no further changes would be needed.

  • PetTheDoggo
    PetTheDoggo Member Posts: 1,935

    Why Wraith and Oni? I main those and I like their addons… Sure, they are not really unique, but at least most of them does something for you.

    Lunge addon on Nurse definetly feels pretty cheap to use.

  • PetTheDoggo
    PetTheDoggo Member Posts: 1,935
    edited July 21

    I mean, I would say some changes are needed. There are possible changes that would make her easier for survivors without affecting her that much. I think we have talked about it few times, but again.

    • replace broken with mending
    • reduce hindered
    • drones start in scout module, if you are in chase
    • increase slowdown on drone placement
    • rework haste, so she gets 5% haste if survivor has claw trap, but not for laser tags

    Broken makes her very punishing for new/bad survivors, who get trapped outside of chose, I think mending would be enough instead.

    Rest of those are basically focused to nerf use of her drones during the chase, which seemed to be main issue survivors had with her, but laser tag and "trap based" approach would still work as before.

    Also survivors didn't like it was hard to tell how fast she is, so if you connect it only to claw trap, it's easy to tell by HUD, if she is faster or not.

  • albertoplus
    albertoplus Member Posts: 494

    About Dracula, totally right.

    His iri Vlad Ring definetly adds "some" tracking into his Hellfire, but at the end most of the time it doesn't seem to help you to hit if you were going to initially miss. And you are also losing one pillar. Honestly, you could remove that nerf and the addon would still need some buffs because the tracking is mostly negligible.

    And his iri Alucard Shield seems like it could be the "troll" brown addon? I have even tried to build a bit around it with perks like Terminus so if they try to leave while wounded they can go down, and sometimes it works and other times they can just run in a straight line and not get hit by anything. Again this could be a brown addon and we could have another completely new iri.

  • Rebeljoka
    Rebeljoka Member Posts: 2

    The Hag

  • PetTheDoggo
    PetTheDoggo Member Posts: 1,935

    I would definetly want them to look at Slinger.

    Addon pass and I still don't think he should have 32m TR. Either than make him 115%, or reduce his TR back.

  • ShanoaLegendaryPlz
    ShanoaLegendaryPlz Member Posts: 1,225

    Yea you know an addon is bad when the survivors run through it like its just some exit light show and they say "haha i love that addon" while your intention was to kill them with it lol

  • Elan
    Elan Member Posts: 1,427

    I would like to see the add ons that do similiar thing to get highrt value as single add on and the second being reworked. Similiar what they done to PH add ons as there were 3x3 add ons with same weaker or stronger effect.

  • PetTheDoggo
    PetTheDoggo Member Posts: 1,935

    I mean, PH addon pass was done well, so if they managed this again, it would be nice for sure..

  • brewingtea
    brewingtea Member Posts: 702

    The Shape

    The Tombstone Piece probably shouldn't be in the game.

    Having T3 last longer is fine, but the ratios are way off. Why charge me 50% more stalk only to get 10% more T3?? I'd rather see "It takes x% less stalk to get to T3 but it's y% shorter." Having more smaller T3s would be more exciting and encourage less slugging.

    Mirrors should probably go. On indoor maps, they're OP and unfun. Otherwise, they're useless.

    Also, he's the only killer in the game whose power can just… run out. Permanently.

  • KingOfDoom55
    KingOfDoom55 Member Posts: 327

    These are all valid tbh, just hope the devs do something for these killers, although, to clarify for xenomorph, the only changes I'd like to see done, is a rework or buff of certain addons (like acid blood or cat carrier) acid blood doesn't down Survivors, and it last 20s so it's not good for an ire addon. And cat Carrier is useless bc turrets motion trackers detects the xenomorph even with undetectable, so, other than reworking those, or nerfing the motion trackers to no longer detect the xeno when in undetectable, would be the only changes/buffs xeno really needs tbh, if they go through with the motion tracker nerf to allow undetectable to not activate the trackers, then cat carrier will be fine to keep it the way it is but either way, I only see those things needed to be buffed/reworked, as for demo, there's way too much to go into so I'll probably make a rework post for them later

  • Elan
    Elan Member Posts: 1,427

    No it can't. They increased his max points to 800, thats why tombstone piece myers can kill all survivors but was able to do only twice before. I'm sure you can reach your power 16x, which means 16min, that's more than enough to ever happen that you run out of stalk.