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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

On the audio rebalance

Recently in the QnA, the devs said that in a recent update they normalised Survivor sound levels. Now, I personally haven't noticed much, so I decided to test it. I loaded in against bots, and tested their injured grunts and scream sounds.

This video (https://youtu.be/3Vib9EThQg8) is my results (I don't own all Characters, so I couldn't test all.) And personally, I found them to be different. I remember Bill to be quite loud and Ace to be quite silent. But testing it, Bill seems to be actually less noisy than Ace.

However, while I have noticed changes, and on average they do sound more similar, there are still many outliers. Adam is still really quiet for example, and, at least in my testing, Cheryl had really quiet screams for some reason. So while I did notice changes to audio levels, there are still noticeable differences between characters.

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