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Gamemode Concept: Private Show

Limited time gamemode to show how deadly the killer is without the constraint of the entity but will still have a ick if another witnesses the show to still allow the survivors a chance to escape together.

Modifications:

  • Survivors' aura is revealed to all survivors when in chase.
  • If another survivor is in chase or in the dying state, all survivors not in chase gain 50% speed boost unless a survivor is in the hook state.
  • Survivors gain the endurance status effect if a survivor is in the dying state and no survivors are hooked or being carried.
  • Killer gain the ability to kill survivors in the dying state if no living survivors are in line of sight or in terror radius of the killer. If the killer attempts to kill a dying survivor while conditions do not meet, all survivors interrupting the mori; scream and are revealed to killer and the killer cannot kill the dying survivor until the interrupting survivors are longer in-radius, don't have line of sight, and/or is dying as well.
  • Recover speed is increased by 15% with each other survivor (except yourself) is within the killer's terror radius.
  • Killer cannot mori if a survivor is in the hook state and the effect will linger until all survivors are no longer dying.
  • If more than one survivor is dying, survivors can fully recover by themselves without the use of a perk.
  • Survivors that have entered the dying state more than once, lose 20% of bleedout timer every time they transition into the dying state. Killer gains bloodpoints if a survivor bleeds out.
  • (optional) Killers become stunned for 3 seconds if blinded by any means, and are immune to stun when breaking or vaulting.
  • Adjustments are allowed.
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