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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Some overall buffs to killers I'd like to see

Elan
Elan Member Posts: 1,447
edited September 2025 in Feedback and Suggestions

Basic movespeed

→ Every killer base are 5 % faster when in chase

→ Every killer is 15 % faster when out of chase (this will have 10s cooldown after landing basic attack when in or out of chase)

Basic lunge

→ base value increased by 30 % so it's sorta works like mini antiloop at unsafe pallets across killer roaster

Basic damaging

→ kicking generator regresses it by 10 % (max 8 kicks)

→ the base gen regression is also applied to perks that don't rely on kicks (fe. surge now gives away 18 % of the gen - was 8 %, eruption would give away 10 % on kick and 20 % on explosion better worth it burning out limits faster)

→ Killers can now destroy windows, leaving them open area (same as what happen when you destroy breakable wall)

→ Once per game, killer can destroy upright pallet (you can choose which pallet you won't to get rid of at start of game (shack, main building etc.)

Basic chase

→ Bloodlust grants 8 % movespeed (was 5 %) but happens less frequently B1 after 15s, B2 after 35s, BL3 after 45s

→ Bloodlust is no longer lost when destroying pallets, windows, breakable walls

→ Basic attack cooldown reduced to 2.5s (was 2.7s)

→ Landing a basic attack grants 5 % haste for 10s

Scouting

→ Aura of all survivors on the map are revealed when:

  • you damage generator
  • when you hook a survivor
  • when you destroy pallets, windows, walls
  • for 20s at the start of the trial

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