Some overall buffs to killers I'd like to see
Basic movespeed
→ Every killer base are 5 % faster when in chase
→ Every killer is 15 % faster when out of chase (this will have 10s cooldown after landing basic attack when in or out of chase)
Basic lunge
→ base value increased by 30 % so it's sorta works like mini antiloop at unsafe pallets across killer roaster
Basic damaging
→ kicking generator regresses it by 10 % (max 8 kicks)
→ the base gen regression is also applied to perks that don't rely on kicks (fe. surge now gives away 18 % of the gen - was 8 %, eruption would give away 10 % on kick and 20 % on explosion better worth it burning out limits faster)
→ Killers can now destroy windows, leaving them open area (same as what happen when you destroy breakable wall)
→ Once per game, killer can destroy upright pallet (you can choose which pallet you won't to get rid of at start of game (shack, main building etc.)
Basic chase
→ Bloodlust grants 8 % movespeed (was 5 %) but happens less frequently B1 after 15s, B2 after 35s, BL3 after 45s
→ Bloodlust is no longer lost when destroying pallets, windows, breakable walls
→ Basic attack cooldown reduced to 2.5s (was 2.7s)
→ Landing a basic attack grants 5 % haste for 10s
Scouting
→ Aura of all survivors on the map are revealed when:
- you damage generator
- when you hook a survivor
- when you destroy pallets, windows, walls
- for 20s at the start of the trial
Comments
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Dude I play killers myself. Suggest something adequate, like canceling the upcoming patch
1 -
No :)
2 -
Killers can now destroy windows, leaving them open area (same as what happen when you destroy breakable wall)
Thats all I needed to see
No.
2 -
lol
2