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Deathslinger's animations are bugged both ways
Played on PC.
Deathslinger is still bugged where on the survivor's screen it doesn't look like he has his gun aimed up, but he actually does and it looks as if he instantly aimed in when shooting, making reacting to him aiming completely impossible.
Not only does this bug still exist, but it seems to have gotten worse, as now sometimes when the Deathslinger aims in, the animation gets stuck on the survivor's screen and it looks like he's aiming up the whole time, but he isn't and is still walking at 110% movement speed. These two things make it impossible for the survivor players to know what is happening in chase, and also makes mindgames on the Deathslinger's part redundant.
How to replicate: Play against Deathslinger. Ping might have something to do with it, but I don't remember if I had any issues in the match.