Rift grind is unfair
Comments
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I saw in a steam comment that they would pass on the players' suggestion about a grindy rift, but apparently this is a lie, since a new rift will be released on the 7th, so I don't think I'll have time to finish this rift since I only play on weekends and I'm not gonna play everyday for fomo daily challenges
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they should just return the 10 xp per match so there is an actual reason to keep playing after the daily's etc outside of bps
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maybe because they … paid for it?
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I've mentioned it on other threads, but I'll say it again. Daily play is not an option for some people, and to lock the rift behind time-gated daily quests is incredibly demoralizing.
I work in film/TV, meaning I work many 12-14 hour days. I chose this career because I love horror. I started playing Dead by Daylight because I love horror. But my job making movies/shows (one of which is currently a chapter in the game!) now locks me out of a battle pass because I don't want to log on after a 14 hour workday?
It feels straight up disrespectful.
If I want to play for 4-8 hour sessions once or twice a week instead of an hour each day, my playtime is just as valuable as somebody else's.
But if BHVR doesn't see it that way, I'll just stop spending money on the game.
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How did they pay for it?
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Playtime doesn't really mean anything in this context. You both bought the rift, that's the exact same amount of money in BHVR's wallet, it doesn't matter to them if you finish it or not.
You're coming off as really weird and elitist. It doesn't affect you if people who can't play quite as much as you get the cosmetics too.
free goodies
Chief I don't know why this needs to be explained to you but the battle pass costs money.
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Please don't call me insulting names on the forum. Thank you very much.
I am here to have a productive discussion as much as anyone else.The free track is free and you are not forced to buy anything. You could choose to buy it at the end of its life cycle and make an informed choice if you want those paid track cosmetics or not. I buy it because I know I am likely to complete it. How is that really weird and elitist? It isn't.
What you buy is clearly stated, its a play track, it means its purpose is to reward you for playing the game.
The paid track is extra cosmetics which you can buy depending on how much you played.I think you kinda just want to confuse what deal BHVR offers here, the narrative that you say that you paid for the track somehow entitles you to cosmetics you have not played and earned yet is false, but I can see why you make that argument.
It sucks to have bought a paid track and then realize you cant finish it, somewhat losing money on what COULD have been gained. Ofc the wise decision is to hold your money until you know what you can reasonably get. But BHVR does also like to put enticing cosmetics ready on Level 1, encouraging you to buy in. I don't think we can persuade BHVR to not do that.
This is why I ask so what amount of game time should be enough to finish the Rift?
But rarely gives a serious amount, because I imagine they don't accept the deal of the Battlepass, having not understood what you accepted or maybe you don't care and see it as a bit of a protest against the Battlepass System.Either way is fine, but its a different discussion and BHVR is probably open to dialing back the grind.
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I'm not personally insulting you, I'm just saying what vibes your points are putting across. It is a super elitist attitude to think that other people "aren't entitled" to content they paid for because they can't put in multiple hours of game time per day, that's an unreasonable ask, especially compared to other industry standards.
This is a video game, not a job.
This is why I ask so what amount of game time should be enough to finish the Rift?
I think they already had the sweet spot beforehand.
It should require some amount of effort, because that's the reward loop battle passes provide. You feel like you're earning the rewards more. However, it should absolutely be reasonable to take a break in the middle of a battlepass cycle and still be able to catch up with relative ease afterwards.
That's kind of the point of time-gated quests in these contexts. They provide a steady level of progression for active players, and a bank of fast progression saved up for players who take a break. If you fall behind on progress because of an extended break, then you have a big burst of progress available for you.
For the record I have been sat at Tier 100 for the past few weeks. These changes did not affect me as much because I'm a pretty dedicated player anyway. However, this is the first rift in a long time where people have consistently complained that it has felt too difficult to earn the rewards, and that means they've done something wrong with these changes.
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The way you came across in your other post on this subject made it seem like you believe everyone should play as much as you do, or else they don’t deserve the rewards. Of course, I can’t read minds, I can only go by what you actually write.
As for how many hours someone should invest, that’s hard to say. Do you have a “sweet spot” number in mind? Personally, I still feel that since it’s called the Rift Quests and Rift Pass, completing all of the Rift Quests should be enough to finish it. The additional quests should serve as a bonus or as a boost for players who can’t finish every Rift Quest.
Sure, no one is forced to buy the Rift, but Bhvr is only hurting themselves if too many players stop buying because they feel like they can never complete it. I think they at least need to roll back to the numbers from the first iteration of the Rift/quest system. It still required a reasonable amount of playtime, but it felt much more fair.
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Yeah its annoying how much they wish us to live our lives on the game.
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Only buy the Riftpass if you have reached your goal.
Everyone is paying the same price for the Rift: Casuals, Hardcoregamer and all between.
Everyone should be able to finish the complete Rift Pass. And this should be calculated at the consumer with the lowest time.
The time of the pass should be something where you can calculate with and not consist of dailys and timegated quests.
It was ok before why the change?
In the next survey where I'm getting asked about my game time and other games I will put the lowest numbers here. That's where it started.
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What have I written that says everyone should play as much as I do?
If you only go by what I have written, what have I written that says that?If you are in doubt about what other people believe, you could ask you know.
Its better than assuming something and then giving me your assumptions, like I would recognize them.You didn't seem to note my explanation of the deal you accept in Battlepasses, I ask you again to please tell me if you understand the deal or you choose to gloss over the details and requirements of the deal and you seem to claim you or anyone else are entitled to the rewards of the paid track even tho someone might not have met the requirement. Because that claim is what, "I have paid for…" means in regards to Battlepasses.
Anyway back to the real meat of the discussion, BHVR will have to pick a number for the minimum possible requirement, my friend told me he spent minimum time in the events and finished all the quests in the last week. says he spent 15 hours on it for the last Rift. I don't know if that is true.
But as an example is 15hours in 3months the optimal commitment that BHVR should be looking for?
Too much or too little?-2 -
Apparently some people forget that there are millions of reasons why daily play is not a thing for everyone.
Lack of extra ways of getting XP / Progress is the problem of this system.
Introduction of additional ways of getting XP / Progress could solve this issue. Right now people are pretty much soft-capped once they have the available quests done. Those quests that award 25 fragments per completion but demand insane amount of play and action often aren't enough to fill the bar. At moment the most reliable way is to participate in event as it serves as an extra source of fragments. That's not enough for many.
You shouldn't feel wrong if more people have means of completing the rift if it stops demanding less time to do so. Whenever someone unlocks everything or nothing has no impact on your experience at all. If you feel it's unfair, that's mostly your own subjective opinion and feelings. Perhaps if you do broaden your perspective and imagine for a second that there could be other more important things to do in life than spend time to do the routine 2 - 3 games everyday just for daily rewards, your opinion on this subject could change, unless you are one of those people who are too stubborn to think outside the box.
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You didn't seem to note my explanation of the deal you accept in Battlepasses
The matter of fact is that if the time investment required for said deal is too steep, then that's just a terrible deal. It makes the playerbase unhappy and should probably be changed.
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Correct, but we dont know if it IS too steep for the playerbase in general and how many of the playerbase is unhappy.
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Yes, sadly another not so good decision. (…there are really some lately, not a good trend imo (still miss my Next and Previous buttons))
They should just increase the gains from normal matches again. You only get real progress if you have quests (rituals was still better name!) on and always have to wait for the next set.
The shift to daily play is simply bad.
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The DBD Day challenges offer more Rift Fragments which is nice. But nowhere near enough for me to be interested in playing with the current state of the game.
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"If you are in doubt about what other people believe, you could ask you know."
Hence, why I wrote it "came across" and "seem". I didn't state this is what you believed or ever wrote this specifically. This is basically asking what you believe. You replied that this isn't the case. Fair enough, end of story and it's getting off topic anyway.
As for the topic at hand. I've stated my case so there nothing else to say. I will add I'm not sure if 15 hours is correct. I'm at 14 hours for the last 30 days and I would have most likely played around the same for the other 2 months. Maybe slightly less 11 or 12 hours. I'm at level 97 on the Rift.
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You should note though, "came across" and "seem" implies you made a conclusion about someone.
This is basically asking what you believe.
"Basically asking" would be just asking,
"basically asking" is not serving them your assumptions in an ask they debunk them for you. Hope you see the difference.Its all social humbug to me, I cant be asked to vibe check people. Even if I suspect a person to argue in bad faith it does not matter to me, ill argue with the positions he presents. Why? because even bad faith arguments usually have grains of truth stuck around in it and they are worth acknowledging.
Anyway yes, if does not serve the purpose of the forum so we better not.
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I'm already past lvl 100, and I only played long enough (1 or 2 games) to get the dailies on certain days. I also took a 2+ week break, thinking, "I don't care if I complete the pass this time." but I still got there without really trying.
I'm all in favor of making the pass more rewarding, but I don't know what to suggest if you're struggling. I think if enough people stop buying it, they'll make it easier? idk
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