New Character Idea: Special Forces (Like a Navy SEAL)
Would have military, covert op themed perks.
Commando: When not in a chase, and healthy, Commando is active. Crouch and press Active Ability Button 2 to go Prone. While Prone, you make regular breathing sounds at 50% reduced volume, and can get back up after holding the Active Ability Button 2 for 3 seconds. You crawl 1.4/1.5/1.6m/s while Prone, and can crawl under pallets. You cannot vault while Prone, and the killer can pick you up if they find you while Prone. Commando goes on a 20 second cooldown after standing back up, or leaving the prone state by any means. (ex. the killer picks you up. Note that this would have a custom icon of the dying state minus the blood splatter, and wouldn't count for the anti-slug change if it is added eventually, as you aren't in the dying state)
I.E.D.: After completing 45% of a generator, I.E.D activates. Press the Active Ability Button 2 while near a dropped Pallet to install a Trap, which stays active for 40/50/60 seconds. When the Killer breaks the Trapped Pallet, its Trap explodes, stunning the killer and blinding them for 3 seconds. They suffer from the Deafened Status Effect for 5 seconds after the trap explodes.
Camouflage: When motionless for 2 seconds, Camouflage activates. While active, your aura is suppressed to the killer, and you can reveal the aura of other Survivors by looking at them within a 32m range. Camouflage goes on cooldown for 30/25/20 seconds after being hit.
Comments
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Some killer mains will tell you that they're already going against this every single match.
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Last two perks seem a bit strong but still really cool, love this idea
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