Krasue....
Where do i begin,
From an art directive standpoint, shes great, thematically that is, however balanced for gameplay, she is far from it.
To start, the cooldown in her full body form for her regurgitate attack is incredibly fast, accompanied by the speed of which she switches to head form into a successive attack, leaves almost no room for counterplay.
The speed of her head form rivals almost blight, she is able to hit over pallets, rivalling the chase power of even nurse.
And being still infected off hook allows for the most accessible form of tunneling in the game, a gamerplay style that you at BHVR have made great strides to avoid and counter.
To say she needs a nerf is an understatement.
From a balancing standpoint, suggestions include increasing her regurgitate cooldown, to similar levels not unlike that of the unknown, dramatically increasing her attack cooldown when entering into head form and reducing infection to starting levels when unhooked, similar to wesker.
I do hope BHVR reads these community discussions and takes them into conjsideration when balancing the game ;-;
sincerely - a fan of the game and someone in game design