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The change to map offering mechanics feels unfair

After the latest update, when map offerings now only provide a 20% chance, using them has become almost meaningless. Previously, an offering allowed players to guarantee a specific map, which made it possible to practice, test builds, and simply play in a favorite location.

Now, offerings are essentially wasted because the chance is too low, and additional offerings do not stack. As a result, the motivation to use this progression element has disappeared.

I understand that the goal is to avoid excessive map repetition and improve balance, but perhaps other options could be considered:

  • Increase the chance to at least 40–50%.
  • Create a separate mode/private matches where map selection is unrestricted.
  • Or implement a system where the chance increases if a map hasn’t appeared for a long time.

Thank you for continuing to develop the game, but it would be great if offerings could once again have a meaningful effect.

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