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Classic Ghost Face Shroud Clipping/Physics Issues

Batspecter
Batspecter Member Posts: 3
edited October 25 in Bug Reporting

SUMMARY OF THE ISSUE: The Classic Shroud for Ghost Face has had numerous physics/clipping issues ever since the move to Unreal Engine 5 last year. The flaps on his sleeves are floaty when they aren't supposed to be, and when Ghost Face walks, the lower half of the robe drags behind his thighs, making it look incredibly awkward. This has been a longstanding problem with the cosmetic since the All Things Wicked mid-chapter, and I'm really hoping it's fixed soon!

PLATFORM: PC

STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: When walking, the bottom half of the Classic Shroud drags behind his thighs completely.

VIDEO: This video of Ghost Face's animations by Syralex perfectly demonstrates the current problems with the Classic Shroud

https://www.youtube.com/watch?v=VMSp9InDAMA

PLAYER LOGS:

  • Player logs are required from PC players only.
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