Kill Switch update: We have temporarily disabled The Legion due to an issue that allows for infinite power spam. The Legion will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

Ghostface should have a teleport

Ghostface is among some of the weakest killers in the game. All he has is an inconsistent stealth ability/mechanic, and an instadown.

I think a teleport power on top of his own would be perfect for Ghostface. Ghostface was always meant to be a parody of slasher films in the 90s, and one of the best clichés was a killer seemingly teleporting in front of the victims despite there being no plausible way for them to be there.

Perhaps give Ghostface the ability to set his own portals around the map so he cam freely teleport. There is a lot of ways a telepott can be interpreted, but anything would Ghotsface at this point given how weak he is.

Tagged:

Comments

  • whirlwind931123
    whirlwind931123 Member Posts: 61

    Just play Sadako if you want a stealth killer that can teleport.

  • dbd900bach
    dbd900bach Member Posts: 990

    The question is concerning Ghostface and not other killers, so why would care about a killer I don't want to play?

  • Elan
    Elan Member Posts: 1,746

    Give him 15 % haste when out of chase and undetectable. Ez solution.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 3,314

    They could easily fix lower tier killer mobility by making a baseline warp gate for hooking a survivor to allow them to get around the map faster.

    Like entity rewarding them or whatever.

  • THEProblemsolver
    THEProblemsolver Member Posts: 88

    bro wdym if you play ghost face right you can make up for that disadvantage matter of fact any killer you just have to be skilled enough.

  • MeowMeow93
    MeowMeow93 Unconfirmed, Member Posts: 70

    Don't worry pretty good job team as always will offer you bunch of new skins, weak killers nerfs and ignore of ghoul, vecna,blight. And also swf.

  • XDgamer018
    XDgamer018 Member Posts: 815

    idk man me being good at ghostie doesnt make him start walking faster around badham/toba

  • A teleport would not fit The Ghost Face's character: a satirical yet realistic depiction of a slasher whose horror comes from his ability to persevere, in spite of his human vulnerabilities. BHVR could, however, give him the speed boost that he gets when Night Shroud is activated in 2v8.

  • MorAdam213
    MorAdam213 Member Posts: 14

    Maybe I'm not a very good player? Also, Ghostface really isn't easy to play; I have to crouch in loops so they don't break my stealth.

  • Lavoonus
    Lavoonus Member Posts: 24

    A mobility tool for Ghostie is sorely needed, it's mainly a question of how to do it in a way that feels fitting for his character.

    I'm a fan of more of an invisible phase type of mobility like Spirit or Knight. Feels more like he's just being ultra stealthy, sneaking across the map undetected. It also lets him be more unpredictable, being able to choose spots out of LOS to ambush from.

  • ShanoaLegendaryPlz
    ShanoaLegendaryPlz Member Posts: 1,776
    edited January 31

    Probly saving teleports for jason or something. Maybe they can change how his stealth works so that once the target(s) get marked or someone is hit, the stealth breaks. No more staring him down to break hin out of stealth. And more speed while not in chase for x seconds etc.

    Would those be enough buffs to put him up there with myers? Since his most frustrating thing is being broken out of his power constantly then having to chase as basic m1 most of the time, and mobility for large maps.

  • Elan
    Elan Member Posts: 1,746
    edited January 31

    I'd give him hitscan instadown through wall. There is nothing much else to make him any good in any other way.

    Power would work.

    Press power buttong to perform a hitscan mark within 12m. Mark is filled with 3 stalk points. Once stalk points are filled survivor automatically enters dying state. Power has 8s cooldown. When survivor doesn't receive additional stalk points within 20s, for each 20s one stalk point is lost.