Killer bugfixes need to be priortized more.
For lots of reasons, I think bugfixing killers should be a higher priority than it is right now.
Firstly, because some killers just feel SO rough with the bugs that plague them. Houndmaster is a great example - but various snug bugs continue to make her feel really awkward to play, even though she's better than her release window was (which is to say she was basically unplayable)
Secondly, It's basically impossible to hold balance discussions with how many killers have significant bugs plaguing them. Look at Kaneki's various animation errors - how are we meant to discuss if he's too good or too bad when sometimes his animation-based counterplay options just… do not matter at all because the Kaneki is, intentionally or not, bugging the animations to not happen?
Thirdly, because bugs can sometimes fall through the cracks for so long that its a little baffling. The 2v8 wesker softlock was in… what? Three consecutive 2v8 instances?? One of the most popular killers able to just get fully locked out of the game. Wild.
Anyways- I dont know if the people at BHVR with control over task prioritization would even care about these forums, but I figure if there's even a chance I should bring it up, right? Ty for reading
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Houndmaster slow movement and Ghouls animation bugs are listed as "Fix Incoming" so they should be fixed most likely on tuesday when the new chapter releases. If you know more Houndmaster bugs you might want to report them to the betahub bug reports if they are already not reported there so devs get to be aware of the bugs.
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Dracula has a bug reported since 1 year i think that makes him literally stutter basically most of the time he transforms or uses bat teleport, which makes the action take like 0.5 seconds more than it should.
It sounds like its nothing but its annoying as hell.
The best part is… there is literally no need to explain how to even reproduce it. Just start the game and transform. You will probably stutter already. It does happen most of the time so there is no need to do some obscure sh*t to reproduce it or being in like 1 of every 10 matches. It happens on every game, a hundred of times, basically almost every time you transform.
And the bug is still there. They do not even care at all. The best thing is that Singularity had the same bug reported at the same time as Dracula's and it seems it got fixed fast. But for Dracula? Nah f**k it.
Im amazed of how a bug that affects you every time and you can reproduce it in, literally, the first second the match starts is still there.
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That bug was reported like week ago in the betahub reports seems like by you. So if it was reported in the old forum bug reports I have to admit I am not holding my breath of them fixing those anymore so should really report them to the betahub site so they come into the attention to the devs again. So at least on there its not year old report as its your report you reported last week. Still its interesting that nobody else noticed this bug to make a report and I have played Dracula quite often and not noticed this stutter.
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Yeah, the betahub report was totally by me. However, the original bug was reported in the forums about 1yr ago by someone. Then months after that i reported it again in the forums because i did hear that Singularity had the same bug on same patch than Dracula but he got it fixed already. And then as you said like a week ago i did report in the new betahub.
Its honestly frustating because my forums report was flagged by "Under review" but you know… there are hundreds of bugs that they end lost with that flag and never heard again, so you dont know if they saw it and just didnt care, or they think it is not actually a bug, or it is not high priority, or it is a difficult bug to fix…
I also strongly think that if you do not notice that stutter is just because you have probably been "used to it" already. Before the 8.7.0 patch, every dracula action was done instantly. However after that patch there are tons of times that if you shapeshift or use the bat teleportation, there is a high chance that it gets "delayed" by a tiny bit, like 0.5 seconds. In fact it is very noticeable while transforming into bat form while walking because you will see Dracula running at the bat speed for those 0.5 seconds and then transforming.
It also doesnt seem to be a "me" thing because the original bug was not even reported by me, and when i did report it on the forums i got a comment of someone saying that it was also happening to him and was still not fixed.
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I am not saying "you" thing I was just stating that I have not noticed it. Like bugs can happen to some and not all users. It can depend on many things why they happen. Like same bug can happen for several different reason and even if one killer has similar issue does not mean the other killer has the same issue even if its similar. There for example has been several times where they have fixed a bug but then its revealed there is another version of the bug that causes the same kind of thing so that needs to be fixed. In these situations people are always going "they said they fixed it" when the Behavior's statement is not even wrong but they did not fix all the variations that caused the same or same kind of bug.
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